Monarchy or Republic?

You get a 1 gpt minimum boost from producing wealth so you get 1 gpt from 1 spt, but I think the general conversion rate for shields to gold from cities producing more than 1 spt is 4:1 (or 2:1 once you research Economics).

(Unless of course you meant specialist farms were the only ones that would produce wealth - in that case, ignore me :))

Yes, you got it. I was just promoting the specialist farm way of life. :)

You are right about the normal 4:1 (or 2:1 for Econ) conversion rates. Rare is it that I use a core city for Wealth production, though.
 
I cannot speak for Meisen, but I would not be surprised to find that your own absurdities provoked it.

Which absurdities are these? Stacking up the investment cost (in shields) of certain city improvements against how may handbuilt cavs that would net you? No, I cannot imagine that.

Maybe you can take exception to my stacking up the investment cost for certain city improvements against upgraded Horsemen, but ... if it is, let me hear it. Without heavy sarcasm.


You have an unfortunate knack of coming across as if the only way to play Civ is your way and that you "must" win every argument/debate by whichever means.

I just cannot imagine that you can back up any of that up.

Now I am told that I am an attention-seeking troll. Since truth is always in the eyes of the Beholder and I am old, ugly and stupid, I know nothing will ever change that. Therefore, I try my best within the limitations set even if many seem to be aggravated when bested by a mere troll. So, learn to live with your shortcomings too!

:)

One of the shortcomings that I have is that I tend to react in similar ways that I am approached. So, if you are nice, I am nice. If you are a prick, I can be a prick too. Make of that what you wish.
 
Argue with a tree, you'll get a better chance of it getting your point.
 
I am so tired of reading these same sort of worn-out, ad hominem accusations that the Meisen-Pyrrhos tag team keeps on spitting out.

You guys keep on attempting to prove YOUR way of playing is superior. Fine. But you reject any empirical measures of in-game success. Score? Game Date at time of victory? Rubbish to you.

What's left to measure by? A game satisfaction index?

"I like Civ. Civ gives me warm fuzzies."

"No! The way I play Civ gives me MORE warm fuzzies than it gives you!"

:hammer2: :rolleyes:
First, if you say you hate "these same sort of worn-out, ad hominem accusations", why do you spit them out with the repetitiveness of an MG? Second, your claim that I "reject any empirical measures of in-game success" is false. Go clean out your own stables Augeas Othniel before you accuse mine of not being spotless! Or even better, remove the beam from thy eye.

As for the scant substance of your ad-hominem attack on me; my alleged refusal to acknowledge "any empirical measures of in-game success such as score or game date at time of victory". I do not refuse to accept it as a measure of success, but rather as the measure of success. Civ can be played in so many different ways, but it favours a certain style of play and way of doing things to the point where it is well-nigh impossible to have success at the highest levels unless you adopt this one way. Before you leap at me - again - let me remind you that it is not I who said that in the first place but a very well-respected member.

As far as I am concerned, there is only one measure of success that most people will eventually agree upon, irrespective if they play on chieftain or Sid - to improve your game and do better than you did the last time. Remember, only one person at a time can be top of the HoF or the winner of the GOTM. If that is the only yardstick, everyone but a select band of elite players might as well give up playing civ as we'll never attain such fame.
 
How well do you think your empire, as depicted above, would stack up in a situation such as this? (Conquest, probably no patch, just hit enter once it loads, then sit back and enjoy the fireworks):

I’m not entirely sure how to respond to this. During the IBT, a city of yours was attacked by about 12 AI units with about 15 more ready to attack next turn. You are at a completely different stage of the game than the game I posted pictures of, but I do get attacked by AI in my games, and I have seen stacks of significantly more ;) units than that, and the military I have built in my size 12 cities has time and again proven sufficient to fight off the invaders.

How well do you think those minimal improvement cities of yours would do researching space ship techs and building the required parts?

If I am playing for a space victory, I have considerably better infrastructure than the cities I posted pictures of. However, I still find it unnecessary to grow any cities to greater than size 12. I’m having a hard time locating a recent space victory of mine, so I have attached a save from a diplomatic win as the Aztecs on Emperor level. It is somewhat sloppy because I knew the game would end once the UN was built (many cities are just building wealth, workers are on Shift-A, etc.), but I hope it should be enough to show you that I will have no problem researching Modern Age techs in 4 turns each (Rocketry, Ecology, Computers, and Nuclear Power are doable in 4 turns each at 50% science).

As far as building the spaceship parts goes, the only difference between building them in a city with 100 spt or a city with 25 spt is how soon you need to start the prebuild. Either way, with proper planning the final spaceship part can be completed the same turn you finish researching the final necessary tech (or the turn after depending on how you feel about breaking into the build sequence). In the posted save, the year is 760 AD, and I think I have 11 techs to go for all the spaceship parts, so I could have won this as a space race game in 1200 AD without Sanitation or Shakespeare’s.
 

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First, if you say you hate "these same sort of worn-out, ad hominem accusations", why do you spit them out with the repetitiveness of an MG? Second, your claim that I "reject any empirical measures of in-game success" is false. Go clean out your own stables Augeas Othniel before you accuse mine of not being spotless! Or even better, remove the beam from thy eye.

I knew my post was going to be flamebait. It directly singled out two forum members and had a lot of sarcasm. Still, I stand by my opinion with only some slight modifications (see below). I would not have stated my opinions on a public forum if I did not feel them strongly.

Perhaps it is unfair of me to single out forum members. Perhaps I'm being sanctimonious, doing a mod's job when I just an ordinary community member. But perhaps I'm also the only one who sees a difference between calling out someone for making insulting, ad hominem arguments and being the person making insulting, ad hominem arguments.

Some examples:

meisen said:
What...Is...Wrong...With...You?

Pyrrhos said:
By all means, let us do! And from here on, I'll put no more than one sentence per paragraph so that it does not become too difficult to understand nor to follow:

Don't forget that--for better or worse--I singled meisen out for criticism also. These quotes are taken from just this thread, but there are quite a number of similar comments made over the last few months.

Now, are you two the only ones making what are IMHO unecessarily insulting comments? By no means! Why then am I singling out you two? Because again in IMO you guys have been making a LOT of these types of comments.

Again, I'm no forum policeman and I really, really don't want to be one. But I do feel that a community needs to "police" itself to some degree; always calling on an authority to resolve things is often spineless and often ineffective. What I'm saying here, is that as a fellow community member, I'd like to politely ask that the insulting comments stop. As we all know well, Civ is a game and the acrimonious post are just unnecessary, even when we feel our opponent in a debate is just being blockheaded. I'm making this a public request because my PM discussion with you, Pyrrhos, a little while back seems to have been fruitless.

I'm not personally claiming perfection nor am I trying to be completely "right". Trying to make everyone think I'm completely in the right would be stupid. That said, when you, Pyrrhos, say that I have been myself "spitting them [ad hominem statements] out with the repetitiveness of an MG", I am a bit mystified. I have mostly stayed away from the many venomous threads (perpetuated by many people) that have permeated the forum over the last few months. If I insulted you in our PM discussion, I apologize. And of course, if I ask you to stop making insulting comments, I better hold myself to the same standard!

I realize that my request for you both to stop making "rude comments" is in itself somewhat insulting. But I think the request is fair and I do not intend it to be demeaning. And, in case it needs to be said, I'm not judging you. I'm asking that a public, visible behavior be stopped. Your motives are your own business.

As for the scant substance of your ad-hominem attack on me; my alleged refusal to acknowledge "any empirical measures of in-game success such as score or game date at time of victory". I do not refuse to accept it as a measure of success, but rather as the measure of success.

You are right, my substance was lacking on that comment. And my comment was a little too strong, although I disagree that it was ad hominem. This is the part of my opinion that I would slightly amend.

My belief that you at least largely reject the conventional score and victory date measures is based, fair or not, on many posts of yours over the last few months. I failed to hunt them down and quote them in my previous post.

However, when you say here, "I do not refuse to accept it as a measure of success, but rather as the measure of success", I think you make my point for me.

To reject score and game date is to reject both empirical measures of success in Civ. All you have left is how you felt about your success.

Civ can be played in so many different ways, but it favours a certain style of play and way of doing things to the point where it is well-nigh impossible to have success at the highest levels unless you adopt this one way. Before you leap at me - again - let me remind you that it is not I who said that in the first place but a very well-respected member.

I would disagree with this "well-respected member's" opinion. I don't think that high difficulty levels dictate your style of play, I think they refine your style of play.

Above all, though, it is a game, a simulation of reality. We should expect certain styles of play to be rewarded--however the game records rewards--above other styles of play. It's just inherent in the nature of gameplaying. Actually, real life functions in this way too. :)

As far as I am concerned, there is only one measure of success that most people will eventually agree upon, irrespective if they play on chieftain or Sid - to improve your game and do better than you did the last time.

And how do you propose they measure their improvement? Again, Civ measures success in game score and victory date. Apart from those two empirical measuring sticks, all you have left is how you felt about your improvement.

More importantly
, unless people agree on the ways to measure success, debating what strategies are better is absolutely, totally, completely pointless.
 
Thank you for this exposition which clearly shows your own hypocrisy Othniel. Basically, you are saying that myself and another poster always start everything and that the moderators are useless and do not do their job because the do not ban us, therefore it is your divine calling to step in and administer the justice you feel deprived of. You do not count rudeness or deliberate obutuseness on the the part of previous posters as a breech of your standards for moral conduct because their opinions happen conform with yours. But when an opinion clashes with yours, the irony or sarcasm on our part resulting from that rudeness and/or obutuseness is deemed to be the root of all evil.

You sir, are an intellectual bigot, and one of the worst kind, the kind who feel that it is your God-given duty to impose your opinion on others as law and that you cannot in any way ever be in the wrong. I rarely see posts from you which are not berating other posters and you use the phraze "ad hominem", which you seem to have only recently picked up, as a magic wand intended to dazzle us with your (non-existant) academic learning.

The reason I'm not taking this via PM this time is that I previously did but you do not respect the courtesy shown and do not care to reciprocate. You are on a crusade and a Holy Warrior need not consider mundane matters. In case you protest, your attack here clearly shows that you are on a crusade and are an "Internet Cop" or "Thought Police" and that you will not budge until the moderators here - and I suspect on every other site you are on too - conform with your ideas and bow to your superior wisdom and wishes.

In future, please do not respond to any posts of mine. I care not for louts and hypocrites.

Thank you
 
Which absurdities are these? Stacking up the investment cost (in shields) of certain city improvements against how may handbuilt cavs that would net you? No, I cannot imagine that.

Maybe you can take exception to my stacking up the investment cost for certain city improvements against upgraded Horsemen, but ... if it is, let me hear it. Without heavy sarcasm.

I just cannot imagine that you can back up any of that up.

One of the shortcomings that I have is that I tend to react in similar ways that I am approached. So, if you are nice, I am nice. If you are a prick, I can be a prick too. Make of that what you wish.

Short answer: Go to post #33. The tone is sarcastic in response to an ironic one intended to be humourous. Then read your last paragraph again (quoted above).

:)
 
Short answer: Go to post #33. The tone is sarcastic in response to an ironic one intended to be humourous. Then read your last paragraph again (quoted above).

:)

Gorsch! What a doof I am (I hope I can call myself a doof without getting warned here, I've already got a warning for calling a bigot a doof here). I plum forgot post 33 has sarcasm. No wonder it is such a show-off.

Patooie!

[/meisen-mode]
 
What's left to measure by? A game satisfaction index?

"I like Civ. Civ gives me warm fuzzies."

"No! The way I play Civ gives me MORE warm fuzzies than it gives you!"

:hammer2: :rolleyes:

Well, *I* thought it was funny, anyway. :lol:

Seriously, though, I do have to disagree with you in this respect, Othniel: It is possible to have a meaningful discussion about the merits of various strategies even if they do not demonstrably lead to a quicker win or a higher game score. One of the truly beautiful things about this game is that it lends itself to non-concrete, non-objective measurements of success. The reason you don't get more chess players out there is because chess is so incredibly concrete that there is no room for debate about who is better than whom. The ONLY measure is win, lose, or draw, and there is no element of luck to hide behind. Not that chess isn't a great game. Clearly it is. But it just isn't going to draw in your average weekend warrior to play it on a regular basis.

Having said that, you are right that it is important to agree about what measures we are using, though, even if they are non-concrete. "My way is better than your way," is hardly a productive conversation-starter. "My way is better than your way because it is more historical," might well start a very interesting discussion.

Even more to the point, however, I agree with you that it would also be nice if the posts on this site - all of them - put aside the personal invective. Pointless though it may be, "My way is better than your way," is infinitely more pleasurable to read than, "My way is better than your way, you idiot."

I hope others can be persuaded of that, too.
 
Monarchy - if you are going to be at war at the same time with more then 3 civs.
Republic - if you are going to be at war with less then 3 civs at the same time, or a civ at a time.
Feudalism - if you are going cultural win or build hundreds of warriors/chariots and prebuilded Leo´s for a jump to Knights/Cavalry in a single turn hehehe
 
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