MOO1 Klackon Game

Well the game play different on different levels and map sizes. I always liked to play small maps on hard for a decent game. A small map on impossible is a tough one, especially if you run into the 64k ship bug.

Medium size on impossible is good game, but that is sill a lot of planets. Small maps on hard can be lost to votes, if you get a bad mix of races. Humans especially may get an early vote. I often have to fight those at final war.
 
Year 2411: Tyr is recaptured
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Year 2412: We stole Terraforming 20 from the Psilons
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and captured Hyades.
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Year 2413: We captured Xendalla.
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Year 2414: The first of the Queen B's is produced.
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Scouts explore two new systems.
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Year 2415: Klackon Weapon Engineers make a breakthrough and go to work on an Ion Rifle.
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Year 2417: Scouts explore the Selia System
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and the Psilons want a Trade Agreement. Later we signed an agreement with the Humans.
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Year 2418: More Technological breakthroughs:
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Meklon is caught completely by surprise!
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Scouts explore another new system.
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The Silicoids have gotten agressive this time and attack Paranar.
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Year 2420: Research on the Repulsor Beam is complete. Work continues on a Personal Shield.
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Year 2421: The Battle at Omicron. The Meklar were forced to run.
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The Silicoids declare war.
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The Darloks threaten.
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They are too little - too late.
 
Year 2422: Can a single Queen B take out Meklar Missile Bases? The answer is yes indeed.
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Klackons steal Terraforming 30.
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Research is completed on Merculite Missiles and continues on Hard Beams.
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Year 2423: Meklon is captured.
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Year 2424: Research on Cloning is complete and continues on Advanced Soil Enrichment.
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The High Council reconvenes, but nobody voted to end the game.
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Year 2426: Neptunus is captured.
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Year 2427: Battle Suit Technology is stolen from the Humans.
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Year 2428: Construction Research continues on to reducing Industrial Waste.
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Year 2429: Propulsion Research continues.
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Year 2431: The Personal Shield is developed and research continues on deflector shields.
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Year 2432: Draconis is captured and this breaks contact with the Meklars. It does not save them.
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Year 2433: Technology continues to progress.
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Year 2434: Contact is re-established with the Meklar as our range is improved.
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Willow is destroyed.
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Cryslon is captured.
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This is the start of the final campaign to destroy the Silicoids.
 
Year 2436: Construction Technology keeps getting better.
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Gorra is destroyed.
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Year 2437: Bootis is taken from the Silicoids.
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The Meklar have been destroyed.
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Year 2438: The transformations to Gaia has begun.
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Xengara is destroyed.
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Maretta is captured from the Darloks. This triggers a war.
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Nyarl is taken from the Silicoids.
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Year 2439: The Psilons join in the fun.
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Year 2440: The Carnage continues.
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Year 2441: Willow is destroyed and with it the Silicoids.
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The Humans decide to declare war. We are now at war with the entire Galaxy!
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Year 2442: Gorra is destroyed.
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Nazin is captured.
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Year 2443: Industrial Tech 2.
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Year 2444: Megabolt Cannon.
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Another colony is destroyed.
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Year 2445: A big year for Technology.
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Vox is destroyed.
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Year 2446: More colonies are destroyed and Arietus is captured.
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Year 2447: Range 9.
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Trax is captured and with it a whole bunch of Darlok Technology.
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Year 2448: Rana is captured.
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Here is a peek at our Empire in the year 2449:
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