EDIT: Version 1.0 is out! At the moment, it contains 14 fully working leaders. Updates should be frequent. Some (long) time ago, 25Hour created a module named "More Leaders" for RiFE 1.3 (thread here). It contained many amazing ideas of unique leaders, yet it suffered from balance and stability issues. I began to update his work for Ashes of Erebus, and soon I was creating brand new leaders on my own. I finally decided that it would be worth it to put my creations together into a module and to release it. So the basic idea is to add plenty of new emergent leaders in the game, with each a unique gameplay. Here is a development sheet with a detailed description of the leaders as they stand (14 of them have been implemented so far). Most of them have two variants, the classic one designed for AoE 14.11 and the emergent one for a future SVN version of the module. For a more up-to-date description of the emergent leaders, look at this sheet. Feel free to suggest balance changes and new leaders and to comment my work Credits: most leaders artworks are from 25Hour's module, as well as some leader names and a few of the trait ideas.