I have had some rather unpleasant experiences with the game and was wondering if others had similar experiences, and what they felt about them...
I had one game that I was playing as regeant where we were in the modern era on a huge map. I was the No. 2 civ at that point. Babs was the No. 1 and had a HUGE military, some 300+ units. Babs also had a huge culture that I set out to deal with.
Babs initiated the war and I was dead set to finish it. I allied with several other civ's and financed their participation. The idea was to take the heat off me long enough to take babs big cultural centres. Babs had been in conquest mode for some time and had a zillion cities sprawling over 2 large continents.
I was doing well, and had taken over probably a third of babs, considering his recent conquest of the french. Now here is where the problems started. I was just taking over his big cultural centres when the crap hit the perverbial fan. His main military force was at the far side of the continent, no big deal with railroads. But I had taken those out at a strategic choke point with my navy. Just a short delay.
So I take over a size 28 metropolis with Newton's University. Moma raised no fool, so I bombard the snot out of this place and it is size 11 when I walk in with 50 odd land units plus artillery. I set all workers to entertainers and the 6 resisters are down to 2 by the next turn. I managed to capture this city with many imps intact, including the airport. This is kinda handy and I ferry in more artillery and lots of bombers, fighters, helicopters and paratroops. We're are talking a serious war here. Anyways, I am going to use this as a staging post for these approx 100 units.
Now, let me point out that I have the intelligence agency, and spies in babs. I know exactly what his make up is and that he has less than 100 gold. He is bigger, but I am more powerful. I have mech infantry, modern armor and radar artillery and he doesn't.
So anyway, this city reverts. Hello??? 100 units (including 50 odd ground units) cannot quell 2 resisters??? I lose all my units??? What gives??? If babs had nuclear weapons, he couldn't have gotten a better result using 4 of them!!! That is SO LAME. SO CHEAP!!!
So, I take the joint back next turn and it is down to a size 4 city with no resisters. I garrison the crap out of it again. (I need the staging area) There is some 60 or so ground units in the city, but no airport, hence no airforce now....
Next turn it reverts again!!! Hello???? Do not military units count??? There goes the offensive edge of my military and babs wins the game....
That is just TOO LAME... I was so disgusted with the game at that point I just about threw it out! Monitor and all...
Rant #2: Why is AI not restricted to one square/turn in my territory as I am in theirs??? How come they can show up 12 squares behind my lines in a single turn??? IE: Beyond their borders and within mine. We are talking conquered territory here... Grrrrrrr!!!
Rant #3: I have intelligence agency with spies out, so I know the english have no money (0 gold) and 2 infantry and 2 bombers in a particular coastal city. I know that they should not be able to see more than one square off their nautical limits, so I feel it is safe to move my battleships within 2 squares of their limits for fast strike purposes. They have no navy in the area, so I should be safe right? No navy and no fighters for recon? WRONG!!!! they bomb the crap out of my battleships and I have to retreat.... HELLO??? How did they know I was there?
I don't like when people cheat and I really hate when AI cheats. It really takes the enjoyment out of the game.
Anyone had similar experiences?
I had one game that I was playing as regeant where we were in the modern era on a huge map. I was the No. 2 civ at that point. Babs was the No. 1 and had a HUGE military, some 300+ units. Babs also had a huge culture that I set out to deal with.
Babs initiated the war and I was dead set to finish it. I allied with several other civ's and financed their participation. The idea was to take the heat off me long enough to take babs big cultural centres. Babs had been in conquest mode for some time and had a zillion cities sprawling over 2 large continents.
I was doing well, and had taken over probably a third of babs, considering his recent conquest of the french. Now here is where the problems started. I was just taking over his big cultural centres when the crap hit the perverbial fan. His main military force was at the far side of the continent, no big deal with railroads. But I had taken those out at a strategic choke point with my navy. Just a short delay.
So I take over a size 28 metropolis with Newton's University. Moma raised no fool, so I bombard the snot out of this place and it is size 11 when I walk in with 50 odd land units plus artillery. I set all workers to entertainers and the 6 resisters are down to 2 by the next turn. I managed to capture this city with many imps intact, including the airport. This is kinda handy and I ferry in more artillery and lots of bombers, fighters, helicopters and paratroops. We're are talking a serious war here. Anyways, I am going to use this as a staging post for these approx 100 units.
Now, let me point out that I have the intelligence agency, and spies in babs. I know exactly what his make up is and that he has less than 100 gold. He is bigger, but I am more powerful. I have mech infantry, modern armor and radar artillery and he doesn't.
So anyway, this city reverts. Hello??? 100 units (including 50 odd ground units) cannot quell 2 resisters??? I lose all my units??? What gives??? If babs had nuclear weapons, he couldn't have gotten a better result using 4 of them!!! That is SO LAME. SO CHEAP!!!
So, I take the joint back next turn and it is down to a size 4 city with no resisters. I garrison the crap out of it again. (I need the staging area) There is some 60 or so ground units in the city, but no airport, hence no airforce now....
Next turn it reverts again!!! Hello???? Do not military units count??? There goes the offensive edge of my military and babs wins the game....
That is just TOO LAME... I was so disgusted with the game at that point I just about threw it out! Monitor and all...
Rant #2: Why is AI not restricted to one square/turn in my territory as I am in theirs??? How come they can show up 12 squares behind my lines in a single turn??? IE: Beyond their borders and within mine. We are talking conquered territory here... Grrrrrrr!!!
Rant #3: I have intelligence agency with spies out, so I know the english have no money (0 gold) and 2 infantry and 2 bombers in a particular coastal city. I know that they should not be able to see more than one square off their nautical limits, so I feel it is safe to move my battleships within 2 squares of their limits for fast strike purposes. They have no navy in the area, so I should be safe right? No navy and no fighters for recon? WRONG!!!! they bomb the crap out of my battleships and I have to retreat.... HELLO??? How did they know I was there?
I don't like when people cheat and I really hate when AI cheats. It really takes the enjoyment out of the game.



Anyone had similar experiences?