Galgus
Emperor
- Joined
- Aug 22, 2012
- Messages
- 1,705
I've also been thinking about reeling these beliefs in a bit more and reducing their strength, since pantheon beliefs are much easier to obtain than the later religious ones: founder, follower, enhancer, and reformation beliefs; and the pantheons come much earlier too.
Perhaps by dropping the resource bonuses down to a single yield, and keeping the other pantheon beliefs truer to the default game.
I'm kicking this around too.
I Pantheons are fine at the strength level you put them at, since maximizing their benefit requires securing an area rich in the relevant resources other than the start.
I like the game-play incentive added to secure the right tiles, and a Pantheon belief can be lost if another Civ is religiously dominant.
Anyway, thats just my two cents.