The game launched with few and very basic steam achievements, that aren't updated for the DLC as it seems. Instead, we have a large number of in game challenges, but many of these are generic and frankly boring. While leaders have a few unique ones tied to quests, the civ challenges are simply to build the associated wonders, and to finished the associated legacy paths.
I think adding a somewhat challenging Steam achievement per civ could actually increase the replayability of the game, as it would give you something additional to strive for. I'm not per se an achievement hunter, but for some games, this helped me to set goals, e.g., for most paradox campaigns.
So, what achievements would be fun/thematic for the civs?
Here are some first suggestions:
- As Mongols, conquer the entire Home Lands.
- As Carthage, complete the military legacy path without conquering a single settlement.
- As Mughals, buy 7 wonders in the modern era, including the cultural victory project.
- As Normans, invade the Distant Lands with only cavalry, take over all settlements of a DL player, don't found any new city in the DL, but built the White Tower in a DL city.
- As Bulgaria, gain a total of x production from pillaging throughout the age.
- As Greece, suzerain and integrate 8 city states.
- As Rome, found 4 settlements with Legates, and make all of them cities with a unique district.
- As Mississippians, gain 12 codices, have 6 libraries, and 6 academies.
- As Prussia, have +20 war score in your favor.
- As Spain, own all gold resources on the map.
- As Songhai, score 80 treasure points
Edit: I think it’s fine when some of these are a real challenge. But they shouldn’t be too much dependent on luck. Civ VI unfortunately had some achievements that weren‘t possible in the vast majority of games. Hence, something like „As Egypt, build the Pyramids in a city whose center is on an ice tile“ should be avoided, as it will be impossible in many/most runs.
I think adding a somewhat challenging Steam achievement per civ could actually increase the replayability of the game, as it would give you something additional to strive for. I'm not per se an achievement hunter, but for some games, this helped me to set goals, e.g., for most paradox campaigns.
So, what achievements would be fun/thematic for the civs?
Here are some first suggestions:
- As Mongols, conquer the entire Home Lands.
- As Carthage, complete the military legacy path without conquering a single settlement.
- As Mughals, buy 7 wonders in the modern era, including the cultural victory project.
- As Normans, invade the Distant Lands with only cavalry, take over all settlements of a DL player, don't found any new city in the DL, but built the White Tower in a DL city.
- As Bulgaria, gain a total of x production from pillaging throughout the age.
- As Greece, suzerain and integrate 8 city states.
- As Rome, found 4 settlements with Legates, and make all of them cities with a unique district.
- As Mississippians, gain 12 codices, have 6 libraries, and 6 academies.
- As Prussia, have +20 war score in your favor.
- As Spain, own all gold resources on the map.
- As Songhai, score 80 treasure points
Edit: I think it’s fine when some of these are a real challenge. But they shouldn’t be too much dependent on luck. Civ VI unfortunately had some achievements that weren‘t possible in the vast majority of games. Hence, something like „As Egypt, build the Pyramids in a city whose center is on an ice tile“ should be avoided, as it will be impossible in many/most runs.
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