Most Great Generals you've had in a game?

Definiately 20+ with an imperialistic leader on marathon (game was over before modern era, could've gone for more). Best way to farm GG is get a Warlord led Super stack going. Get your strongest infantry with combat line, march and CR line. Get a warlord medic III with Woodsman III and 3+ Warlord with the previous line of promos and morale and that's a marching blitzkreig. (it used to be more effective when you could have combat on artillery and put warlords on those. That way you could bring super strong art along to soften the defenses)
 
played a huge marathon monarch game with 18 civs a while back and won that on conquest. game took 4 evenings.

since i played as romans i got a LOT of generals.

20+ at least, but i dont know the exact figure.

In our current game, we are around 10, though if you include all the great gens we caputered as instructures, that would be closer to 25 or 30 :D
 
At least 63, that's when I lost count. Sticking 10 cannons in a stack protected by a Riflemen and just attacking your opponent's weak units with >99% chance odds = 10 XP per turn per stack, roughly.

Nets about 100 XP per turn, if you're only at war with a few people.

Creating Commando Riflemen out of the box is wicked.
 
im up to 7 right now and havent fought a war beyond muskets. I'm playing as cyrus who is a war machine beast from the get go. rolling out level 4 units from 2 cities (now 4 cities since I've conquered 2 with 3 GG's in them) is sick.
 
However that will send your WW through the roof jerry (+1/combat retreat i believe), so if you are going to follow that tactic you pretty much must be in police state with mt rushmore and jails all round (unless all these cannon battles are fought on your soil)
 
Normal Game, 12, all of them are instructors in my capital where are heroic epic and iron works. New powerful unit each turn.

Spoiler :
Julius Caesar, Monarch, Normal Speed, Trying to overwhelm Suryavarman
 

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I got about 12 in 10 turns in multiplayer earlier this week.
settings were the classic 6 player Pangea (small) quick speed. It had come down to the final 2..he hit me with everything he had. As luck had it i had built the great wall (mainly for the cheap spy points more than anything tbh)..the double gg generation combined with the massive stacks of units moving around my territory meant i got GGs pretty quick.. in fact there did come a time when i didnt really have much use for them, i certainly remember one city of mine turning out collateral3 catapults with drill 1..which was actually a really funky promotion for suicide cats since they were up against musketmen.
edit: ps i appreciate it is considerably easier to achieve GG's in such a scenario, a gg feels muchmore worth it on the single player epic/marathon speeds
 
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