JuicyCivNewbie
Greatest civ player ever!
Well, althought that's not quite true, I was thinking more of 2x2x/1x1x etc and the map size. But as for difficulty level - for example monarchy is a much more valuable tech on deity than it is on king (where it's almost useless). A government is very important on deity actually because of riot factor, so I'd almost be inclined to say monarchy is the most important deity tech (no one researches trade first, and try playing a whole game in despo, then try playing a whole game without trade. Tell me which one is more difficult).
As for the 2x2x/1x1x and map size difference - on small map king 2x2x you will die if you go for trade before horseback riding, for example. Horseback riding is the most important tech on that setting. But on 1x1x is next to useless. On medium maps you either go monarchy or republic depending on the landmass sizes. Trade is important on these levels, but you will die if you are on a small island and don't go for mapmaking. The list goes on and on. Sure trade may be the best overall, but it depends on the settings as to what techs to go for and which is most important.
As for the 2x2x/1x1x and map size difference - on small map king 2x2x you will die if you go for trade before horseback riding, for example. Horseback riding is the most important tech on that setting. But on 1x1x is next to useless. On medium maps you either go monarchy or republic depending on the landmass sizes. Trade is important on these levels, but you will die if you are on a small island and don't go for mapmaking. The list goes on and on. Sure trade may be the best overall, but it depends on the settings as to what techs to go for and which is most important.