morchuflex
Emperor
I really can't put up any longer with that cheat: the fact that the AI can force you to evacuate its territory, but you cannot force them to evacuate yours.
Of course, you can always tell them: "your forces are in our territory; they must be removed". They will answer "no problemo"... and still move deeper into your territory. This is true both for land forces and ships. The cheat is, you can only force them to leave if they are immobile. But if they move between turns (still staying inside your borders!), you will never get the option to tell them "leave or declare war". The AI, however, CAN order you to evacuate even if you move between turns. That's the kind of asymetrical (is this English?) situation that really ruins the experience, IMHO. I prefered SMAC's diplomacy, where there was no "first warning" but just "leave or die".
In my current game, the Portugueses have already colonized half MY home island. Their galleys (they built the GL even before I discovered MM, and yet that was my aim from the start, but let's forget THAT cheat at this time...
) navigate freely in my waters, and I can only shut my mouth... or declare war - and be crushed.
Even worse: if per chance you get the ability to order them to evacuate, they can be moved automatically to the other side... in the very middle of your territory, where you were planning to build cities only later, since it was (supposedly) secured area.
I really, really hate this!
Of course, you can always tell them: "your forces are in our territory; they must be removed". They will answer "no problemo"... and still move deeper into your territory. This is true both for land forces and ships. The cheat is, you can only force them to leave if they are immobile. But if they move between turns (still staying inside your borders!), you will never get the option to tell them "leave or declare war". The AI, however, CAN order you to evacuate even if you move between turns. That's the kind of asymetrical (is this English?) situation that really ruins the experience, IMHO. I prefered SMAC's diplomacy, where there was no "first warning" but just "leave or die".
In my current game, the Portugueses have already colonized half MY home island. Their galleys (they built the GL even before I discovered MM, and yet that was my aim from the start, but let's forget THAT cheat at this time...

Even worse: if per chance you get the ability to order them to evacuate, they can be moved automatically to the other side... in the very middle of your territory, where you were planning to build cities only later, since it was (supposedly) secured area.
I really, really hate this!