Is there a way to set movement points in the editor, so units don't walk on a tile? Or that it at least takes more than one turn to walk over a tile?
I'm trying to figure out this because I'm making a map...and I want movement in some areas to be blocked or so at least movements will cost a lot. The map I'm working on won't work without these preconditions, so if it's impossible I'm stuffed.
I tried to set movement on mountains to 20, but the units happily climbs on with one step a turn...so if anyone have a clue how to do this (if it is possible) I would much appreciate to know.
Cheers,
gozpel
I'm trying to figure out this because I'm making a map...and I want movement in some areas to be blocked or so at least movements will cost a lot. The map I'm working on won't work without these preconditions, so if it's impossible I'm stuffed.
I tried to set movement on mountains to 20, but the units happily climbs on with one step a turn...so if anyone have a clue how to do this (if it is possible) I would much appreciate to know.
Cheers,
gozpel