moving capitals....when, how and why?

Drahkkael

Chieftain
Joined
Dec 28, 2004
Messages
99
ummm...yeah...the question is pretty much in the title......"moving capitals....when, how and why?"

And, also, I never build palaces....should I be building them?
 
First of all you automaticly have a palace in your capital at the beggining. Secondly capitals can be moved because of one out of two reasons: your current capital can be taken over and is automaticly moved to your second largest city. Or you can decide to build it somewhere else. After it's built your old one is desroyed. Why do you want a palace? Simply put, it lowers corruption. Corruption is when you lose money and sheilds do to crime. Oh and when your palace moves your capital is moved.
 
You always have one (1 - count 'em, one) Palace. (This does not count the Forbidden Palace, which acts roughly like a second Palace. :p)

The city your Palace is in is your Capital. If you build a Palace elsewhere, your Capital is shifted to that city.

Why would you want to move your Palace? The Palace is the *core* of your civilization. If it is on the coast, you lose all the nice city locations that are underwater. Same if it is a narrow isthmus. To get a productive core, you sometimes want to move your Palace to a new city.

A not too uncommon practice in plain Civ3 and in PTW is to build the Forbidden Palace right next to your Palace, and then *jump* your Palace to the other side of your civ (sometimes even on another continent!). This gives you a good "secondary core" around the FP, which keeps your old core productive, and also gives you a powerful new core where it can do the most good.

But unless you have a Great Leader to rush it, building a Palace takes a looooong time, so you have to plan it carefully.

Sometimes the Palace is moved because it is used as a "pre-build" for a Great Wonder, and then that Wonder is "stolen" by another Civ, or you forget you are pre-building, and all of a sudden, whoops! ;)
 
How does the Forbidden Palace change in C3C? Does it only improve Optimal City Number? So does it matter what city I build it in and are the changed effects the same for the Secret Police?
 
It improves the OCN, and it reduces corruption in the FP city, and very marginally in the cities around it.

I think the SPHQ is only OCN increasing.
 
In C3C, the only time I move my capital is if I founded my first city at the far end of a continent and have expanded mainly in only one direction. This happens mostly in archipelago maps.
 
Yes, you should try to keep your capitol in the middle of your land. That way it will take longer for anyone to take you over. But when you move your capitol be sure to make it near a fresh water source, or the city will go into starvation pretty quick.
 
It's important to time your capital move correctly. Most of the time, you should not move your capital when at war, as you need the shields to make war, not improve correuption just yet. Also, building the FP to begin with with your MGL might be superior to building the Palace elsewhere. Typically, unless you use money to speed build everything in your projected new core, you will experience a significant decrease in commerce and production until your new core builds population and infrastructure competitive with your previous core.
 
Always have FP built before even considering moving the palace.

Sometimes, long term strategy necessitates a palace move. In my last game, none of my cities had fresh water. Not one. The only source of water was on the other side of some hills in the middle of a long skinny island, owned by the French. Now, I knew one day I was going to want to build Hoover Dam, but you need a river in the city radius for that. You also need the city to be large and fully improved. Even after taking those French cities, I knew they would be hopelessly corrupt. So throughout my long campaign with the French in the Middle Ages, I managed to save a leader.

After the war, the leader rushed the palace such that a ring 1 city had a river. Much rush buying ensued - Republic is great for that. Also kissed the other AI's butts since I needed to stay out of war while developing the new core. Fortunately, the French left behind a lot of nice buildings and they even had the Pyramids waiting for me. The happy ending is I managed to get HD and win.
 
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