Hello everyone,
apologies for the long post, but I would like to be detailed to hopefully make it easier for anyone trying to help me.
I used Gedemon's version of this when it came out "back in the day" and after a Civ 5 break wanted to use the newer one to make a new mod pack. The list of mods I want to use consists of mods that add items like great works of different kinds, resolutions, and religions, as well as these:
Capture Great People (v 2)
City States Leaders II (v 7)
Civ Names by Policies (v 8)
The whole collection of Civ Accurate Maps from sukritact here at CivFanatics
Great Prophet Historical Names (BNW or GK) (v 30)
R.E.D. v28
Tectonic Map Script (v 4)
TerrainTextureMod (v 2)
At first it all appeared to work fine, but then I encountered text errors like "TXT_soandso" which made me try to make the modpack again with another version of the tool and just continue playing. This fixed that problem, but resulted in there being no religions listed anymore in the World Religions info window. At a later stage I found new civilizations which had their city banners messed up by spacing among other things. There I also saw the Washington logo, which was mentioned would indicate something missing if it was red, but it is light blue in my case. Also, when the world congress was established, I was unable to access it in any way.
Since then I've been trying all three versions mentioned in the first post. The old one attached to it, the one linked on Steam, as well as the one in the section where it says what to do when assets or graphics are missing and you should use that version. All but the Steam version throw the error on line 160, resp. 179 regarding the folder names. When checking the log file it states:
"Copy Mod's Data To MPMP Folder for Civ Accurate Maps: Gods and Kings (v 1)
Path to "My Documents" folder :H:\System documents
Path to the mod's folder :H:\System documents\my games\Sid Meier's Civilization 5\MODS\Civ Accurate Maps: Gods and Kings (v 1)
Mod's path does not exist, aborting..."
Checking the mod packs folder in the assets shows that the maps aren't copied. In game it gives an error regarding the missing dds file when selecting a civilization and instead just shows a bright red rectangle instead of the map.
I can't change the mod's folder name to the one it mentions since I can't have ":" in it and don't know either where it gets that name from.
Long story short, it seems to not copy some things and I would like to know if there is any way to fix it or if anyone had similar experiences. Thank you very much.
PS: I don't know for sure what else is missing apart from those maps.