Multiplayer FfH2?

Hey guys, I noticed something that may bar mentioning but the time and day issue........these mods get players from both sides of the international date line.......so when timing things remember to be on the same day......or realize wednesday and thursday may be the same day...

..I'm US central and am not involved at this time my games are still dry-dock offline but I play Hotseat about 1/4 of the time........However I talk to people in places like Romania and Israel at times and geeks from all over pretty regular.

:) ........Just thought I should mention it for timing sake........even if you guys are already on this line of thinking a new member may need this post or they may slip and not think of it.
 
If this works at all Hian the Frog and myself would like to know and later on be included, if possible, thanks. I can wait awhile because I have a hardwrare issue to fix first but still would like to know if anything works......feel free to write if anything exciting happens and I'll write back.
 
That's the problem :( Timezones :( :(

I think it would take a few hours to play a game - it's 12 PM here so I can have some flexibility...


I was hoping to catch ppl early saturday morning for a game! So it's 10 PM New York time and 4 AM Paris time...:mad:


Julius I'm down for playing anytime now onwards if there's a couple of other ppl who are also ready... HINT HINT
 
I have a hardware Issue that will probraly take a week or so.....then i be up for it for sure and I'll try to work with who evers schedule Ok........but I can't use the comp Ive been testing the mod on It is an offline system only(dry dock so to speak) I will let you all know when this comp is play worthy.....need just a mite more of RAM........I think this video card will work fine......
 
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