Multiple Empires, One Banner: Can it happen?

As it stands, one of my friends, who is far more computer-savvy than I am, has decided to up the ante. Apparently, through some way of linking up his Crysis rig to my computer, he's been able to up our Civ and Map stats to 49 and 220x162 tiles.

Because of this, and the recent finding ot FF+, we're going to also use the FF civs as well. But the discussion here has given nearly all of the civs that we need to figure out who's teaming up with whom. One player is certain that he wishes to play with a Falamar-Rohanna-Beeri trifecta because of the scenarios, and another is using the Knowledge Seeker plan from the linked SG.

Thanks for the enlightening discussion- its helpful to make our games that much more enjoyable.
 
Would the Kuriotates - or indeed any of the other civs - actually know about the plans to bring an end to the world? If they did, surely everyone should start at war with them! I was just thinking that the interest in dragons links the civs, but accept that that is probably a little too simplistic!

Eurabatres choosed Cardith because he was the only person without corruption mark. So I can`t image Cardith\Eurabatres convert to AV or\and be ally with Sheaim (diseased corpses, AV...). On the other hand, I don`t see Sheaim go Order or Empyrean.
In one of my games as Kuriotates I got AV disciple from dungeon and founded AV, but few turns later I reloaded game and simply killed (sent against orcs...) him because it was so unnatural :)
 
I think the Hippus would go quite well with the Khazad. The Hippus want gold. The Khazad have gold. It also fits in with the Khazad's isolationism in a way. They want as little contact with the outside world as possible, so hire mercenaries to do all their dirty work on the surface.
 
There's one problem between the Hippus and the Khazad. The Hippus want gold. The Khazad have gold. Fair enough. But the Hippus seem more prone to taking the gold than asking from those who aren't hiring them, and the Khazad don't seem like the types to trust and hire mercenaries.
 
An update: We're about Midway through the game, and some of us have the requisite techs to launch the Infernals or Mercurians into the game. From what I can tell, the infernals would most likely be spawned by either Keelyn, Tebryn Arbandi, Os-Gabella, or Jonas Endain, while the Mercurians would be allowed into the world by Sabathiel, Capria, or Ethne. Who else would bring in either of these civs into play?
 
Maybe the Amurites for the Infernals, it would probably be an experiment gone horribly wrong though.
It always seemed strange to me that the Elohim would summon Basium. They are against the Mercurians 'destroy demons, demon summoners, demon summoners' friends, and everyone else near the demons' philosophy were they don't care about collateral damage. I've always imagined them as more 'let the Bannor/Mercurians kill the bad guys, we'll pick up the pieces afterward'.
 
In the scenarios Ethne is the one who summons Basium first but this is a stark difference from the rest of the Elohim ideals and she falls out with her father because of it.
 
In the scenarios Ethne is the one who summons Basium first but this is a stark difference from the rest of the Elohim ideals and she falls out with her father because of it.

Not exactly. Her father, King Gariel The Strong, is dead, and we don't know what he would have thought of the decision.

Einion Logos did, however, deplore this choice and declared it a violation of everything the Elohim had stood for since their founding. Einion is the head of the Order of the Elohim, the brotherhood of monks founded by Immanual Logis in the Age of Dragons, around which the Nation of the Elohim was founded and which still holds great sway among the people, but he has no secular authority and is certainly not a king or Ethne's father. We know he used to be married (he killed his wife when he dispelled the rune that was providing magical life support, holding her soul in her tortured and disfigured body and making her unable to die. This was the work of Samuel, a mage who acted under orders from Valledia the even and who received a pardon for his previous crimes of unapproved necromancy in exchange for making it look like the Infernals had committed an atrocity worth violating the treaty that had just ended the Elohim-Infernal War, so that the Elohim would keep the demons too busy to come after the Amurites next.), but we don't have any evidence that they ever had children.
 
I know she built the gate, I just didn't think it suited the Elohim to do that. It seemed very strange that it wasn't the Bannor but the Elohim. Why did she do this?
 
She was desperate for a way to stop the Infernals and unwilling to take the risk of sending so may of her people out to almost certain death. She ended up taking the "Push the man into the werewolf's path, it is better that one should die than five." approach by declaring war on the Infernals to protect the Amurites and summoning the Mercurians to protect her own Elohim.



While one would normally think that the more militant Bannor would be a better candidate for summoning Basium, I'm not really sure that is true. In The Radiant Guard, Capria tells Falamar: "But beware for faithful Sabathiel told of stories of Basium, and he is unbound by mortal virtues." That seems to indicate that they see Basium as a lawless angel who does not fit into their orderly worldview. Junil probably sees refusing to follow The Compact as a lawless act, and thus Basium could be considered a criminal. Sabathiel knew Basium personally, as Ethne did not, so he would better know of the negative consequences that would come rom his presence here.



Perhaps the biggest reason that the Elohim built the Gate was because they were the only one who knew how. The Order of the Elohim has been around far longer than any civilization in the game, in fact it was ancient by the time Kylorin was born. While they were usually focused on philanthropy, they were also among the greatest lore masters in the world. Kylorin's life among the Amurites (along with the tendency of may in Elohim society to try to sanitize some dark parts of history) may have moved them up to #1 in knowledge of the Age of Magic, but the Elohim archives still hold secrets forgotten even before the Compact. They were the only mortals present at the signing of The Compact, and they may have been there when they saw Basium leave. Sucellus tasked them with taking care of his holy cites before he left, which left them with exclusive access to even more lore. I'm not sure when exactly the Elohim came across the secret to building the Gate, but it was a secret kept for countless generations. Ethne and Einion were quite frankly probably the only people on Erebus who had the know how, and as Einion would never build it it was Ethne or no one. Rathaus was sent in the hopes of killing Ethne before the gate was built, so the knowledge would be lost and the would would be safe from a war that would surely reach the Sidar eventually.

Of course, the Mercurians themselves also have knowledge of how to build their Gates, and they spread it rapidly to all their allies once they arrived. Once Basium stepped through that gate there was no going back, as he was created to embody the sphere of Persistence (as I believe is the meaning of Life, in the context of the 21 precepts in FfH).
 
I would say Lanun + Hippus would be a killer, and lore-appropriate, combination. Lanun and Hippus are both profit-seeking civilizations, I could easily see them allying with each other. One owns the land, the other the sea, both profit. You could even throw the Balserphs in there, because Kyleen is attracted to Falamar and OO fits in perfectly with Balserph themes.
 
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