molst
Chieftain
I've been longing for this since the nineties but never got it. The main question is:
Will it be possible to use arms not only for warfare, but to really control diplomacy?
More concretely:
Will the effect of placing considerable force at the borders of an opponent be logic diplomatic decisions in negotiations?
I mean, it should not just make the opponent angry, but it should make the opponent take smart decisions, probably still valuing good relations with you.
If this was true it would open up a whole new way to use weapons without having to consume armies to use them efficiently. You could use your troops over and over again, deployed at different places, to boost diplomacy in your direction.
Another way to put the question:
Must all wars still be warm? It should be pretty easy to make it possible to wage a cold war. And since a cold war can even more creepy than a warm one, I think it would be fantastic for the gameplay as a whole, opening up a whole new dimension in how to use weapons with a relatively small game development effort.
Will it be possible to use arms not only for warfare, but to really control diplomacy?
More concretely:
Will the effect of placing considerable force at the borders of an opponent be logic diplomatic decisions in negotiations?
I mean, it should not just make the opponent angry, but it should make the opponent take smart decisions, probably still valuing good relations with you.
If this was true it would open up a whole new way to use weapons without having to consume armies to use them efficiently. You could use your troops over and over again, deployed at different places, to boost diplomacy in your direction.
Another way to put the question:
Must all wars still be warm? It should be pretty easy to make it possible to wage a cold war. And since a cold war can even more creepy than a warm one, I think it would be fantastic for the gameplay as a whole, opening up a whole new dimension in how to use weapons with a relatively small game development effort.