Sagax
Emperor
- Joined
- Nov 9, 2013
- Messages
- 1,770
And I don’t see how an OPTION to rename your civ is in any way subtracting from the experience of current enjoyers. You could disable/ignore this feature altogether and not have a single care about how other players interact with it.What? The entire point of this thread is to tell those of us that enjoy the current system that we're wrong and that Firaxis should change it.
No, there's a gameplay effect here. Two, really.
First, the AI isn't going to come up with arbitrary names. They're going to use the existing names. So if you're playing against Ben Franklin, then he's going to be Greece -> Norman -> America, or something like that. He's not going to rename himself to Rome -> Rome -> America. So if the current system breaks your immersion, then the proposed solution does nothing to fix it.
Second, opponents have to have a known set of bonuses to play around. You can't go into a multiplayer game, for example, and see "Ben Franklin of the Martians" and have no idea what bonuses he has. That just doesn't work.
Nothing prevents them from adding UI elements to clarify what actual civ you’re dealing with from a gameplay perspective. Also, if renaming for AI is that big of an issue, then I’m okay with AIs keeping the current way. It’s really more about your own civ - I care less about how AI ended up with a Rome-into-Buganda pipeline, but I do want more control over my own civ’s identity.
If multiplayer is that big of an issue, then you could always disable it for multiplayer. This was already done in Civ 5.