My First Diety Victory - it's all about the Commerce

J-Dizzle

Chieftain
Joined
Jul 31, 2007
Messages
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Good afternoon to one and all, this is my first post on the forums here so please excuse my ignorance in regards to any mistakes I might make. The purpose of this thread is for me to discuss my strategy that has guided me to my first Diety Victory this very afternoon.

Before I begin, I am relatively new to Civilization, playing since Civ III and have briefly read a few articles on the site however am not exactly up to date with the various strategies.

Like I said this is my first victory on Diety. I was playing with Huge Continents and controlling Victoria of the English Empire. Her Philosophical and Financial traits seem to be the most powerful available and being British they're my personal favourite.

My strategy is all about what could be described as 'sustainable commerce' basically high commerce squares that can sustain themselves in terms of food i.e. 2 or more food per square on average in the 20 square radius of the city. Commerce should be as high as possible, made even stronger by the trait.

I create 3 commerce cities, based on resources (such as gold, fur, and ideally insense) in and ultimately cottages. These are what I call culture cities, the most important in the empire as they will be the basis for scientific research, the economy and the win through culture. I will then create one production city where I look for hills/forests/resources etc to gain high production. Then finally 2 food cities where I can create as many specialists as possible thus taking advantage of the Philosophical trait in pumping out Great People. Finally I will create one possible military factory if the production city is not capable or am surrounded by aggressive leaders.

I have had some cities with 8/9 commerce per square and 2 food on each square this supporting 20 population and enough commerce to keep science, culture or the economy at an astronomically high rate. These 'super tiles' were Towns on grassland squares (some with an additional resource making the 9) where the printing press has been researched and Free Speech used as a civic.

I generally maximise Science to found as many religions as possible and go for Pyramids, then go for a 50/50 split with Science and Commerce while spreading the religions and buying religious buildings for the commerce cities due to their low production. Then I hit the research hard again to get the cities up to the maximum level I spoke of previousely and gain cultural sciences + Hermatage. Finally I will use the Culture Slider, production city and as many Great People as possible to get the 3 Commerce Cities producing maximum culture and wait for the victory.

Is this a strategy anybody else has used or does anybody have any advice? Just looking for a general discussion really. Thankyou for reading!
 
teching rushbuying then maxing slider all seem like familiar concept for culture victories.
 
How the bloody hell did you win at diety when you dont even know that its Elizabeth that has the traits fin/philo, not Victoria???
 
Check the HOF forum for a big discussion about deity cultural games (GMajor 14 and there is a big thread about whether a 1000AD cultural is possible on deity). My first 6 games at deity today, oh my. Their capitals are size 16 and full of troops while mine is size 2-4 and guarded by a warrior or two.
 
Great job and welcome to CFC.

You have described exactly the strategy that seems generally to be considered the standard for cultural victories.

I love the Pyramids, if you can get them. Not having to research Democracy, combined with Representation for continued science even after the culture slider is high, is great.
 
I generally maximise Science to found as many religions as possible and go for Pyramids

Not to question your playing, but are you 100% sure you're on deity? I can imagine 1 religion, but being able to get multiple religions? Especially since the English do not start with Mysticism and the AI have high tech bonuses.
 
J-Dizzle,

Welcome to CvFanatics. :)

I'd love to see the game a few turns before you win to see the mechanics you used in your 'Diety' win. Could you post an auto-save if you haven't got a saved game on hand?
 
Not to question your playing, but are you 100% sure you're on deity? I can imagine 1 religion, but being able to get multiple religions? Especially since the English do not start with Mysticism and the AI have high tech bonuses.

Many religions can be obtained by lightbulbing.

eg.,

oracle-col = confucianism
Gp from oracle = christianity
1st GS = taoism
next gp = islam

even if you lose the first 3 religions 4/7 ain't bad and you are bound to have 1-3 of the remaining 3 spread to your cities at some point.
 
Since when was Victoria Financial and Philosophical? Is this a Beyond the Sword change or something?

What year did you finish by?
 
Many religions can be obtained by lightbulbing.

eg.,

oracle-col = confucianism
Gp from oracle = christianity
1st GS = taoism
next gp = islam

even if you lose the first 3 religions 4/7 ain't bad and you are bound to have 1-3 of the remaining 3 spread to your cities at some point.

It isn't impossible, but even that scenario is very very difficult- a non-industrious leader building both the oracle and pyramids on deity. On deity, atleast pre-BtS (haven't seen it yet), we're talking all the religions founded before 0 AD. Plus, on a huge map, the AI expands so fast and barbs are so powerful that the production & technology used to build the pyramids and/or oracle could easily cripple you.

I'm just having difficulty grasping all this when thinking about my experiences seeing deity.
 
Yea, sorry everyone I meant to say Elizabeth rather than Victoria. D'uh! was a long day with alot of my thought disrupted by a long game of Civ!

In regards to the religion question - I can never get either of the first two religions, sometimes can get Judaism and regularly get the later religions and spread the first two religions in all my cities to ensure lots of religious buildings and happy faces from Free Religion later on in the game thus allowing for large population cities.

Your scientific research is all about how quickly you get your commerce cities up and running, how large you can get them and how much base commerce you can produce. Obviousely in the early game all commerce generated by a city is converted into scientific research so by the time I have 3 large commerce cities I can more than compete with the Diety AI in terms of research, even more so later in the game and in a later game discovered a 10 sustainable, commerce square by the time the game was complete with a town built on a +1G resource and all the technology/civics to develope a town and Elizabeth's financial trait.

My game score was 44363 by the end, not sure how that compares with others.
 
Do you have a save J-dizzle? I'd be very interested in seeing your game. Congrats on the win.
 
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