My ideas for religious wonders

Xandinho

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Feb 11, 2013
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I miss wonders religious, so I thought of some ideas of religious wonders for a third expansion:

1.The wonder religion is built by a great prophet. You can build the wonder in any city that you follow their religion (need not be only in the holy city), the religious wonders are:

St. Peter's Basilica
Ulm Minster
Cathedral of Christ the Saviour
Temple of Solomon
The Dai Miao
The Kashi Vishwanath
The Mahabodhi
The Masjid Al-Haram
The Kong Miao
Luxor Temple
Temple at Uppsala
Templo Mayor

2.By clicking the button build wonders, you can choose which wonder you want to build in this way, you can be a Buddhist and build the Temple of Solomon (no more wonders for each specific religion). All religious wonders has the same function in the city built:

+100% :c5faith:, +50% :c5culture: and +1 Tourism for each 2 cities to follow their religion

3.You can build more than a wonder religious in your civilization. From the third wonder religious you build, you get bonus:

1 Social policy free and 1 inquisitor

4.When you invade an enemy city with a religious wonder you have 2 options:

-You can convert the wonder to their religion and the role it becomes yours, the conversion process takes 8 turns, If the wonder is already their religion does not need convert

-You can destroy the wonder, this will eliminate the production of :c5faith: and :c5happy: for 10 turns in all civilizations who follow the religion of the wonder

what do you think of this?

Sorry my english, I don't know English very good
 
That bonus is overpowered, and I see no need to give all religious wonder the same effect.

Theology currently grants three good options for faith wonders:

1. Great Mosque of Djenne for players wanting to invest heavilly in spreading Missionaries.

2. Borobudur for three Missionaries without :c5faith: investment, allowing the player to spread their religion while saving :c5faith: for something else.

3. Hagia Sophia for a Great Prophet.


I love wonder mods and having many wonder options, but they all need some different niche and theme.
 
Yes, but I like something more like the religious system of Civilization IV
Great Prophets build wonders that generate increasing bonus for each city that has religion, compacting with tourism in BNW

Provides a more strategically spread of religion
 
"Each religion has a unique belief such as Karma for Buddhism and wonders like the Gong temple for Taoism"
 
I didn't play Civ 4, but that sounds a bit like Holy Sites.

Basically, yeah. The holy city of a religion could get a shrine to it (not like civ 5 shrines, these were wonders) that all gave the controller of that city gold. I think it wàs for each city following that religion.
 
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