Jubijub
Chieftain
I was very interrested to read all these stuffs you've all written about your strategies.
But something is clear : most of them are dedicated to win by domination, aka using strong army.
I like playing until the very end, and having a big score.
Usually, I take the french, but I will probably try the Ottomans (nice UU, and scientific may be better than commercial to achieve what I'm doing)
Traditionnaly, I'm sending a nice spaceshuttle full of settlers to Alpha Centauri...
I - why these civs ?
My strategy is the following : rush to techs, few cities but very well developped...
Industrious : because I do improve a lot my cities, I need fast workers. On the same way, extra shields help me developping my cities faster. Plus, masonry helps having construction quicker
Commercial or Scientific : either the extra bonus of commerce or the extra techs given+cheap scientific improvement help me achieving my goal.
This costs money : I do save money my making no wars : I have high tech defenders, that's it.
Religion is not really usefull to me, as I never change governement : straight to democraty, and that's it
Militarism as well : i'm not using a lot of army so...
Expansionism : well, apart from the explorer huge bonus at the beginning, this is pretty useless (scientific and the fact I scout a lot is enough to catch up and overcome the small bonus given by the nice goodyhuts)
II - techs :
I scout a lot to spot ressources, and to determines the position of borders when my civ and another are going to meet.
I build a lot of city at the beginning, but each of them has a reason to exit (powerhouse, access to key ressource, or securing key areas lto block ennemy)
Later on, I always secure my ressources by puting a city near it.
I rarely fight, but it can happen if I need to have access to a key ressource.
I always try to have access to the maximum amont of luxary, so I can put all my money to science...
What do you think about this kind of strategy (which doesn"t seem to be very common here)
But something is clear : most of them are dedicated to win by domination, aka using strong army.
I like playing until the very end, and having a big score.
Usually, I take the french, but I will probably try the Ottomans (nice UU, and scientific may be better than commercial to achieve what I'm doing)
Traditionnaly, I'm sending a nice spaceshuttle full of settlers to Alpha Centauri...
I - why these civs ?
My strategy is the following : rush to techs, few cities but very well developped...
Industrious : because I do improve a lot my cities, I need fast workers. On the same way, extra shields help me developping my cities faster. Plus, masonry helps having construction quicker
Commercial or Scientific : either the extra bonus of commerce or the extra techs given+cheap scientific improvement help me achieving my goal.
This costs money : I do save money my making no wars : I have high tech defenders, that's it.
Religion is not really usefull to me, as I never change governement : straight to democraty, and that's it
Militarism as well : i'm not using a lot of army so...
Expansionism : well, apart from the explorer huge bonus at the beginning, this is pretty useless (scientific and the fact I scout a lot is enough to catch up and overcome the small bonus given by the nice goodyhuts)
II - techs :
I scout a lot to spot ressources, and to determines the position of borders when my civ and another are going to meet.
I build a lot of city at the beginning, but each of them has a reason to exit (powerhouse, access to key ressource, or securing key areas lto block ennemy)
Later on, I always secure my ressources by puting a city near it.
I rarely fight, but it can happen if I need to have access to a key ressource.
I always try to have access to the maximum amont of luxary, so I can put all my money to science...
What do you think about this kind of strategy (which doesn"t seem to be very common here)