LORD ORION
Warlord
- Joined
- Jan 14, 2015
- Messages
- 239
To be used in conjunction with the patch changes.
Any feedback is appreciated.
These are all additive to the existing entries unless indicated
Sponsors
Franco-Iberia:
+1 Culture per city
Slavic Federation:
Remove +50% Orbital Duration
Add +25% Production towards Orbital units
People's African Union
-1 health per city (cities cost -5 health instead of -4)
Colonists
Artists
+2 Culture (normally +3)
Cargo
Weapons Arsenal
Begin with an experienced soldier unit
Virtues
Might
Military Industrial Complex
Gain a free Soldier
Public Safety
+1 Health for each Rocket Battery, Defense Perimeter, Command Center and Node Bank
Scavenging
Reveal Pods within 7 hexes of a city
Joint Operations
Gain 2 Free Tacnet Hub Orbital Units
Prosperity
Gift Economy
+1 Food from your land-based trade routes to foreign cities.
+1 Food from your sea-based trade routes to foreign cities.
Knowledge
Field Research
Gain a free Explorer
Creative Class
Earn Energy equal to 30% of the culture you generate
Industry
Entrepreneurial Spaceflight
Gain a free Miasmic Repulsor Orbital
Gain a free Solar Collector Orbital
Superior Engineering
+1 Production from Dome Improvements
(remove 50% orbital duration bonus)
Technology Changes
Physics
Observatory
Remove Firaxite requirement
+1 Science (normally +2)
Reveal all excavations within 7 hexes of the city an observatory is built in
city receives +1 Sight
+1 Science from firaxite
Cognition
Academy
Yields +2 science when worked
Bionics
Biowell
Maintenance 3
Ecology
Add access to Miasmic Repulsor
Alien Biology
Add Trade Convoy Miasma Immunity
Units
Orbitals
Disallow energy purchase of orbitals
Any feedback is appreciated.
These are all additive to the existing entries unless indicated
Sponsors
Franco-Iberia:
+1 Culture per city
Slavic Federation:
Remove +50% Orbital Duration
Add +25% Production towards Orbital units
People's African Union
-1 health per city (cities cost -5 health instead of -4)
Colonists
Artists
+2 Culture (normally +3)
Cargo
Weapons Arsenal
Begin with an experienced soldier unit
Virtues
Might
Military Industrial Complex
Gain a free Soldier
Public Safety
+1 Health for each Rocket Battery, Defense Perimeter, Command Center and Node Bank
Scavenging
Reveal Pods within 7 hexes of a city
Joint Operations
Gain 2 Free Tacnet Hub Orbital Units
Prosperity
Gift Economy
+1 Food from your land-based trade routes to foreign cities.
+1 Food from your sea-based trade routes to foreign cities.
Knowledge
Field Research
Gain a free Explorer
Creative Class
Earn Energy equal to 30% of the culture you generate
Industry
Entrepreneurial Spaceflight
Gain a free Miasmic Repulsor Orbital
Gain a free Solar Collector Orbital
Superior Engineering
+1 Production from Dome Improvements
(remove 50% orbital duration bonus)
Technology Changes
Physics
Observatory
Remove Firaxite requirement
+1 Science (normally +2)
Reveal all excavations within 7 hexes of the city an observatory is built in
city receives +1 Sight
+1 Science from firaxite
Cognition
Academy
Yields +2 science when worked
Bionics
Biowell
Maintenance 3
Ecology
Add access to Miasmic Repulsor
Alien Biology
Add Trade Convoy Miasma Immunity
Units
Orbitals
Disallow energy purchase of orbitals