My xml adjustments v23++ SVN

Instead of doing it that way why not make your own mod in the Modules folder. That way you only need to change the MLF file every time.

1) Create a folder in the Modules folder called Sgtslick

2) copy the following schema files there:-
  • CIV4GlobalDefinesSchema.xml from folder Assets/XML
  • C2C_CIV4CivilizationsSchema.xml from Assets/XML/Civilizations folder
  • C2C_CIV4GameInfoSchema.xml

3) Rename all the schema files with your your name

4) Define your globals XLM changes

Spoiler :
Code:
<?xml version="1.0"?>

<!-- Global Defines -->
<Civ4Defines xmlns="x-schema:Sgtslick_CIV4GlobalDefinesSchema.xml">
  <Define>
    <!-- Set to non-0 value to enable dynamic activation of unit graphics entities (reduced memory usage and growth) -->
    <DefineName>ENABLE_DYNAMIC_UNIT_ENTITIES</DefineName>
    <iDefineIntVal>1</iDefineIntVal>
  </Define>
	<Define>
		<!-- Ratio of enemy power to team power for AI to consider running TURTLE (all out defense, no offensive forays) strategy.  
		Equal power would be 100.  BBAI default: 250 -->
		<DefineName>BBAI_TURTLE_ENEMY_POWER_RATIO</DefineName>
		<iDefineIntVal>300</iDefineIntVal>
	</Define>

</Civ4Defines>

5) Redefine Encyclopedia
Spoiler :
Code:
<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Alex Mantzaris (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Project Infos -->
<!-- You must have atleast one project in order for the game to load properly. -->
<Civ4ProjectInfo xmlns="x-schema:Sgtslick_CIV4GameInfoSchema.xml">
	<ProjectInfos>
		<ProjectInfo>
			<Type>PROJECT_ENCYCLOPEDIE</Type>
			<iCost>-1</iCost>
		</ProjectInfo>
	</ProjectInfos>
</Civ4ProjectInfo>

And similarly for the rest?
 
Instead of doing it that way why not make your own mod in the Modules folder. That way you only need to change the MLF file every time.

You hit it on the head again, thx.:hammer2:
 
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