Abbreviations
kg=weight in kg
G=gun bore in mm
mph=speed in mph
fA=frontal armor thickness in mm
kph=speed in kph
aA=average armor thickness in mm
T=number of turrets
lb=weight in lb
km=range in km
M=cervice ceiling in m (meters, not miles)
hp=engine horsepower
th=engine thrust (for rockets or jets)
Gt=total number of guns
kg=weight in kg
G=gun bore in mm
mph=speed in mph
fA=frontal armor thickness in mm
kph=speed in kph
aA=average armor thickness in mm
T=number of turrets
lb=weight in lb
km=range in km
M=cervice ceiling in m (meters, not miles)
hp=engine horsepower
th=engine thrust (for rockets or jets)
Gt=total number of guns
Go=total offensive gun bores (pointing forwards or in Scräge Musik position)
Gd=total defensive gun bores (position not specified as offensive)
E=number of engines
B=bomb load in kg
Land Vehicles
cost=kg/1000+(G/20)+60
movement=mph/10
Attack=G/10+fA/10+kph/10
Attack Artillery=G/20+fA/10
Defense=mph/10+aA/10+G/10+((T-360)/300)
Wheeled=Width<2 m (unless tracked)&wheels<=4
Aircraft
cost=lb/1000+(hp+th)/100+Gt+60
Range=km/200
Attack=(M/1000+kph/10+Go)/10
Defense=((M/1000+kph/10+Gd+Go/2)/10)-(E-1)
Bombard=G/20+B/200
Damage=Bombard/4
NOTE: any advice or requsets for unit specifications are welcome
cost=kg/1000+(G/20)+60
movement=mph/10
Attack=G/10+fA/10+kph/10
Attack Artillery=G/20+fA/10
Defense=mph/10+aA/10+G/10+((T-360)/300)
Wheeled=Width<2 m (unless tracked)&wheels<=4
Aircraft
cost=lb/1000+(hp+th)/100+Gt+60
Range=km/200
Attack=(M/1000+kph/10+Go)/10
Defense=((M/1000+kph/10+Gd+Go/2)/10)-(E-1)
Bombard=G/20+B/200
Damage=Bombard/4
NOTE: any advice or requsets for unit specifications are welcome