Napoleon Total War -CiV should take a look at that!

poncratias

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Anyone here played the new "Napoleon Total War" ?


It's GREAT!
And I say this as a true civ fanatic since Civ 1 on the Amiga...

It definetly has a lot of civ-like features:

you got cities
borders
you can build buildings and units in the cities
you can use ressources nearby
you can do some research
you got diplomatics (they are really civ-like)
turns
etc.

here a little sample vid
http://www.youtube.com/watch?v=Ok7nuCPGMXs&feature=related

And then there are those features, that civ lacks of, but are great imo!
(like seasons, 1turn=2weeks)

The biggest one of it is the seperate battle map, a feature i always dreamed that one day civ would feature it.

So depending on where and how you attack the enemy, you have the option to fight it out in detail.
I underline "option", because many of you Civ-oldschoolers hate the idea of realtime-battles, but yeah it's just an option, you can let the battles auto-resolve just like in civ if you wish to.

Those battles are piss-me-pants-great!!!

And you can always press "Pause" and take your time for new orders if you want to.

an example of such an battle :
http://www.youtube.com/watch?v=rG2kYSj7IKw



So this is no Civ5, i know, and it can't be. It ain't got eras, and the freedom and hugeness of civ.

But it has got some of it. And something extra.

It is really worth trying it out, especially if you like games like civ!


And maybe there are some things CiV can learn from it.
 
These battles really drag the game out to span months unless you have no job or school or obligations at all and can play forever. Also real time battles are done by some many games. I think civ focusses on other things entirely and I am glad that it is so. Let the total war games do what it does, and let civ be civ. If you like the battles that much, go play total war.

On a sidenote: the AI in total war games is so bad that you win battles in general. This greatly reduces the significance of the campaign map, because you can always set your mistakes straight on the battle map. This is imo the biggest flaw of the total war series, and it is something that I would not like to see in civ.
 
So you like that there wouldnt be any units in civ game to defend territory, instead you just had some generals running around the map? And when battle starts it goes to another smaller map and would be optioned as realtime battle or just auto-resolve?

No thanks, i have never played any Total War game because i just dont like those games, and i sure wouldnt like a civ to become one.


Ill think 1upt, ranged units and turn based combat is much better way to go :goodjob:
 
Actually, I did buy it. It's one of the most interesting periods in history for me.

What I didn't see was the Steam requirement warning.... Shoulda had my glasses on. Steam has been frustrating. Fortunately, the Steam debates have taught me how to manage it. It has also shown me that I despise the premium DLC dribble approach.

Nothing has the replayabillity of Civ.
 
Civ has much better strategy map gameplay and the war style fits well for it. Total war does battles better for it's style of campaign (well, ignoring the AI). Mixing them would not qwork very well. Imagine how long the battles would take if done with the current unit numbers. On the other hand, imagine how quick and easy it would be with civ 5 numbers (well, what the numbers look like they will be).
 
The AI is dreadful in TW but the gameplay is okay and was best in earlier versions especially in Rome.
 
Napoleon TW was a big, big, BIG dissapointment... Really an awefull game actually. They wanted to do so much and ended up doing everything so bad...
 
Napoleon TW was a big, big, BIG dissapointment... Really an awefull game actually. They wanted to do so much and ended up doing everything so bad...

I agree indeed. The Total War Concept should look to Civ, not the other way arround.
 
One thing that Civ always lacked was combat. The never ending stacks were simply annoying. Im really looking forward to Civ V to see if the 1 unit/hex will improve this. Lets just hope so, but total war + civ? only if you are 15 and have nothing to do
 
I see civ as a builder game that has war - sometimes little, sometimes lots - depending on player choices mostly.

I'd rather not civ mutate into a war RTS that has resource gathering and tiny amounts of builder elements.

RoN (Rise of Nations) is the only RTS I've played that came close to civ in terms of builder orientation, which is no surprise since the dude who designed it is a former civ designer.
 
I agree indeed. The Total War Concept should look to Civ, not the other way arround.

Though I really, really loved the old TW titles. Shogun TW and Medieval: TW really gave me epic game experiences :)

If you try to play these games, even today, you just get so drawned to that era!

Allthough Rome:TW was their big break through, to me it was a slide down the drain...
 
I honestly don't see at this point how threads for total war or Panzer General or such don't get moved to other forums, or counted as advertisements. Anyway:

The Total war series deviates significantly from most principles of civ. Namely, the map is always the same, the civilizations and cities are always the same, and the game is focused mostly on warfare in a real-time environment, rather than turn-based. Civilization shouldn't incorporate everything from the Total War series because they are different games.
 
I didn't play N:TW since I was heavily underwhelmed by ETW.

The one thing I think Civ could learn from ETW is some ideas on how to make navies valuable by making naval trade significant, and some ideas on how to make naval trade routes work.

On-screen trade routes between regions that you can harass by placing multiple naval units on the route. Not just port blockade.

To protect your trade routes, you have to have a navy that can chase off anyone trying to raid your trade.
 
I agree indeed. The Total War Concept should look to Civ, not the other way arround.

Civ: Total War would be the best game ever made. Imagine the deep and varied unit rosters and real-time combat of Total War matched with the open-ended brilliance and carefully crafted diplomacy system of Civilization! Now there's a game I'd be playing for a long time.
 
NTW was amazing. I played it more then any other total war game perhaps. Was loads of fun.

EDIT: Wait, are we talking about the mod on the original MTW or a different NTW? I played the mod on the original MTW.
 
Napoleon TW was a big, big, BIG dissapointment... Really an awefull game actually. They wanted to do so much and ended up doing everything so bad...
This is actually Creative Assembly's hallmark. They are ambitious in everything they do, but they also mess up everything they do.
 
NTW was amazing. I played it more then any other total war game perhaps. Was loads of fun.

EDIT: Wait, are we talking about the mod on the original MTW or a different NTW? I played the mod on the original MTW.
NTW is commonly used for Napolean: Total War, the add-on for Empire: Total War. The total war series make me shudder, really. If they would remake Rome, then maybe I will buy that since Rome was awesome but very very flawed. If they iron out the flaws and boost the gameplay to meet today's standards, then I would not mind buying that. I need not even have graphics for today's standards, just the old ones would do.

Unfortunately as it is, CA messes up everything. ETW was a disaster, they marketed it like it was a masterpiece and they developers even said that it became a gem. Later on they patched the game to a barely acceptable level, and then they said how they were ashamed how bad the game was when they first released it and how glad they were that it is now much better. Basically they lie to your face, later on they admit it, but they still expect praise because they put in so much hard work and they finally removed certain bugs that are a major concern for the community.

CA is the lowest of the lowest in my book. Horrible people creating horrible games. The battles look cool, but they are not challenging. That is about it. If you care about the way a game looks, then the latest total war series are awesome. If you want solid gameplay you need to look elsewhere.
 
I still had a *ton* of fun with Rome:Total War and its mods.
Especially things like SPQR.
I think this is the key to a good singleplayer scenario; abandon the premise that you're going to be trying to make every faction equally playable/balanced. If you do that, then the player will always have a cakewalk, because the AI is so much worse than the human.
Instead, design a scenario that is intended to be played from a single perspective (in this case, Rome). Then use that design to stack the scenario odds against the player, so that they have a tough fight throughout.

MTW2 was ok. I really enjoyed the MTW:1 Viking invasion campaign.

I would love to see a good mod of ~10th century British isles, one that actually had the Vikings play differently.
It was cool how the vikings interacted with the British civs.
As brits, you had inferior naval units, so you could never really stop the Vikings from landing wherever they wanted and pillaging/burning. And they could actually *raid*; land, burn, then go back into the sea. It is so rare to see a strategy game that can model raiding, rather than just take-and-hold.

And then playing as the Vikings, you had to balance your raids with a point where you eventually stopped and started building up a Danelaw kingdom of your own - so you needed to keep in mind where you were going to do that, and not pillage that area so badly.
 
Napoleon Total War was the second game of the Total War series I did not purchase. Civilization V will be the first game of the Civilization series I will not purchase. What do they have in common? They both require Steam.
 
I haven't played N:TW or E:TW because M:TW2 was such a huge disappointment. They promise so much then deliver on so little. The campaign has basically barely changed since rome and the in battle AI has always sucked. I think rome was my favortie in the series but until they stop pumping out new versions every year I am done with that series.
 
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