Native America: Grade my opening play

Defiance

Warlord
Joined
Sep 4, 2007
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112
Mining > Bronze Working > Mysticism > Animal Husbandry > Writing > Hunting > Archery > Iron Working > The Wheel > Pottery > Mathematics

Warrior > Worker > Worker > Barracks > Stonehenge > Library > Dog Soldier > Dog Soldier > Settler > Archer

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Mindset is geared towards Multiplayer but it applies the same to Single.

Game Save - 1000BC
 

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Openings are map dependant, with no map it's hard to grade you.

You're building a barracks but not building units until after Stonehenge and Library so I'd delay barracks until you plan on building units.

2 workers may be overkill before Stonehenge

The Wheel seems late if you want to hook up new cities and resources.
 
I think you're building the first settler much too late, it should come before the barracks, library, or dog soldiers. It might depend on how much space there is between you and your neighbors, but you really want to claim the best nearby spots before they do and start the new city growing as early as possible.

I'd probably do some other things differently too, but I think earlier settlers and more settlers would help a lot.
 
Later game focus towards war and smaller maps utilizing a large super city and the Angkor Wat combined with settled Great Priests to increase production to high levels in combination with Civil Services.

Note that settled GPs get no bonus from Angkor Wat. Only normal priest specialists benefit from it.
 
The first settler is WAY too late. You should build it during your Barracks build (stop barracks and build settler, go back to barracks) when you reach pop 3, or build on pop 2 if you have lots of food/hammers.

Cheers.
 
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