Native Resources

UncivilizedGuy

King of the Universe
Joined
May 24, 2012
Messages
1,106
Now that we have continents, this would be an opportunity for Firaxis to add native resources for an improved sense of realism. Wheat on one contintent, Rice on another, Maize on the third, etc. This would make for a great mod but I suspect it's not possible on a generated map. Seeing the same resource spread out across the world has always bugged me.
 
Yeah, I agree. While for bonus resources it's merely an aesthetic change, dividing some luxuries by continent adds an extra incentive to intercontinental trade, and neatly simulates spice routes from history.
 
Agree, it would make the Terra maps more enjoyable (race for settling and gathering unique resources on the New world).
 
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