"Natural selection" concept should be add in CIV4. Like in CIV2 when rebel split from your Romain civilisation and become Korean... it sound weird. It could goes with the concept of province or colonies name-it like you want. It would reflect what happen in Canada, USA and South America when the European discover the New World. First of all it was to bring need resource to the Capital. After 100 years, it became a other civilisation but with characteristic from the old. Just like history a "natural selection" concept could be add.
Celt =>Special Event => Anglo-Saxon =>Special Event => English =>Special Event => American
Celt are Religious & Militaristic
Anglo-Saxons are Seafaring & Militaristic
English Seafaring & Expansionist
American are Industrious & Expansionist.
Game could start with 4 civilisation and have a maximum of 16. Like this CIV could be more like the real world with 3 or 4 East Asia civilisation in the same spot, 3 or 4 Caucasian-European civilisation in the same spot, Middle East civilisation in the same spot and Indian and/or African and/or Native civilisation in the same spot. So the game could start with 4 preset civilisation and the game would developed. At the Dawn of Humanity there was a few civilisation. The Special Event can have a direct link with the civ characteristics, leader, culture, corruption, etc
The same racial group could have trade, militaristic and diplomatic bonus. Arabs and Ottomans could concluded oil deal easily when France and American must give a lot more for the same treaty. On the other side WW could be higher if the old civilisation attack the new like it happen when the English declared to the American Colonies and the danger of civil war could make the bad CIV-Ruler think twice before giving whip !!!
How does it sound to you ? To me it sound great but very complex.
Celt =>Special Event => Anglo-Saxon =>Special Event => English =>Special Event => American
Celt are Religious & Militaristic
Anglo-Saxons are Seafaring & Militaristic
English Seafaring & Expansionist
American are Industrious & Expansionist.
Game could start with 4 civilisation and have a maximum of 16. Like this CIV could be more like the real world with 3 or 4 East Asia civilisation in the same spot, 3 or 4 Caucasian-European civilisation in the same spot, Middle East civilisation in the same spot and Indian and/or African and/or Native civilisation in the same spot. So the game could start with 4 preset civilisation and the game would developed. At the Dawn of Humanity there was a few civilisation. The Special Event can have a direct link with the civ characteristics, leader, culture, corruption, etc
The same racial group could have trade, militaristic and diplomatic bonus. Arabs and Ottomans could concluded oil deal easily when France and American must give a lot more for the same treaty. On the other side WW could be higher if the old civilisation attack the new like it happen when the English declared to the American Colonies and the danger of civil war could make the bad CIV-Ruler think twice before giving whip !!!
How does it sound to you ? To me it sound great but very complex.