Ferocca
Warlord
- Joined
- Nov 21, 2011
- Messages
- 179
Code:## Chance of Spawning each Natural Wonder: (CyMap().getWorldSize() +1) * 12 ## [COLOR="Lime"]if 1 < 2:[/COLOR] WonderPlot = [] for i in xrange(CyMap().numPlots()):
Thanks! It definitely works (the 100% spawn code) in BtS, RevolutionDCM is giving problems again though (because yes I am that guy that's trying to merge everything that he likes with RevDCM). In fact, no Natural Wonders spawn at all with RevDCM with the old code as well, just nothing happens - I am trying to figure out now why for myself and the people that also want NW with RevDCM.
EDIT:
In the RevEvents.py file onCityBuilt is already used. Therefore the onCityBuilt in CvEventManager does not work.
The fix is very simple though:
paste the same code in RevEvents.py under the other code beneath onCityBuilt.
The other part of the code, onPlotRevealed, can be left in CvEventManager and both pieces of code function on their own
in different files. Case closed
