I'm into the 1700s in a game on a huge map with continents. i'm at a point where i own the largest continent, my area being double the remaining two civs, the aztecs and the russians. i've been fighting a war of attrition for a few hunded years now against those two. i'm ahead in tech and have stealth and advanced armor. russia is still running around on horses.
what's been transpiring of late is a total sea war. each of those opponents sends a fairly steady line of battleships at my shores. even with air support, i have no guarantee that i will take out a one hit left battleship with my full elite battleship. that is really frustrating. so, for some 20 years now, this has been going on. aztec or russian battleships show up offshore, pop off at an improvement, and i counter with bombing it and hitting it with whatever naval vessel i have available in the area. some of these attacks are through regular paths but many seem random. i'm covering an extremely long shoreline which is being hit on both sides of my continent. basically, i'd call it a standstill. in the land wars, i romped. but the land wars are over for now. neither of them will talk to me to end this madness (i was bad. i was very very bad). so, i have a plan. if there is a flaw, please let me know before i go too far with this as i've only been playing a month or so. the level is the second from the lowest level. i really need to deal a blow to one or both of these scoundrels to insure a successful invasion.
my production on the main area of the continent is up to par. production on the far end is weak as i took all the cities from the english and they are just beginning to produce temples. i've been boosting production there as much as i can by sending bombers and disbanding them for shields. all told, i'd guess my probably twice the production of either of the other two. anyway, i'm going to build some fleets. throughout the hundreds years war, i've always managed to keep most of my cities in improvement production instead of military. now i'm going to full military production. i'll use bombers to help speed up navel builds on the weak production ports. the high production interior cities will be used for stealth bombers and fighters. i just got the tech for these birds and i'm not sure of their performance. but what i plan is each fleet consisting of 3 carriers, 4 battleships, and 6 destroyers. i may try subs for screening. i'm completely unimpressed with nuclear subs. they seem to be less worthy than ironclads to do battle. not one of the seven i launched has won a battle against lone ironclads, destroyers, or battleships.
the flattops will have 8 stealth bombers and 4 stealth fighters for cap.
my plan is to float one or more of these fleets outside his bomber range. then pummel his coastal cities improvements with the stealth selectivity using it's greater range. i guess my question in all this is, am i dreaming here? i have just produced my first stealth bomber and shipped it to a war zone but haven't used it in attack yet either on a city or an enemy vessel. i was so disappointed in the nuclear subs. not at all what i expected. i'll probably explore this strategy anyway as each other civ has a juicy peninsula just begging to be cut off in a two pronged armor invasion. if i can successfully isolate each peninsula, that would account for about 25% of each civ's cities. it would also lead to a nice jumpoff point for the final land war in which i know i will prevail. i'd sure like to hurt them some before i try this.
what's been transpiring of late is a total sea war. each of those opponents sends a fairly steady line of battleships at my shores. even with air support, i have no guarantee that i will take out a one hit left battleship with my full elite battleship. that is really frustrating. so, for some 20 years now, this has been going on. aztec or russian battleships show up offshore, pop off at an improvement, and i counter with bombing it and hitting it with whatever naval vessel i have available in the area. some of these attacks are through regular paths but many seem random. i'm covering an extremely long shoreline which is being hit on both sides of my continent. basically, i'd call it a standstill. in the land wars, i romped. but the land wars are over for now. neither of them will talk to me to end this madness (i was bad. i was very very bad). so, i have a plan. if there is a flaw, please let me know before i go too far with this as i've only been playing a month or so. the level is the second from the lowest level. i really need to deal a blow to one or both of these scoundrels to insure a successful invasion.
my production on the main area of the continent is up to par. production on the far end is weak as i took all the cities from the english and they are just beginning to produce temples. i've been boosting production there as much as i can by sending bombers and disbanding them for shields. all told, i'd guess my probably twice the production of either of the other two. anyway, i'm going to build some fleets. throughout the hundreds years war, i've always managed to keep most of my cities in improvement production instead of military. now i'm going to full military production. i'll use bombers to help speed up navel builds on the weak production ports. the high production interior cities will be used for stealth bombers and fighters. i just got the tech for these birds and i'm not sure of their performance. but what i plan is each fleet consisting of 3 carriers, 4 battleships, and 6 destroyers. i may try subs for screening. i'm completely unimpressed with nuclear subs. they seem to be less worthy than ironclads to do battle. not one of the seven i launched has won a battle against lone ironclads, destroyers, or battleships.
the flattops will have 8 stealth bombers and 4 stealth fighters for cap.
my plan is to float one or more of these fleets outside his bomber range. then pummel his coastal cities improvements with the stealth selectivity using it's greater range. i guess my question in all this is, am i dreaming here? i have just produced my first stealth bomber and shipped it to a war zone but haven't used it in attack yet either on a city or an enemy vessel. i was so disappointed in the nuclear subs. not at all what i expected. i'll probably explore this strategy anyway as each other civ has a juicy peninsula just begging to be cut off in a two pronged armor invasion. if i can successfully isolate each peninsula, that would account for about 25% of each civ's cities. it would also lead to a nice jumpoff point for the final land war in which i know i will prevail. i'd sure like to hurt them some before i try this.