Good day, everyone! 
As I understand barbarians! mod is not compatible with GaK and produces a strange bug. When you start with any civilization, there are partisans(UNIT_BARBARIAN_INFANTRY) barbarians in ancient era, though in barbarians.sql its starting tech is TECH_TELEGRAPH.
After a bit of testing I figured:
- It happens on any Large and Huge map(regardles of other map options)
- It happens with any civilization(I've tested 11)
- It can't be reproduced on Normal maps
I wonder what does Civ V changes when you go from Normal map to Large map and how can it influence barbarian units.
Maybe someone can point me on how to fix it.

As I understand barbarians! mod is not compatible with GaK and produces a strange bug. When you start with any civilization, there are partisans(UNIT_BARBARIAN_INFANTRY) barbarians in ancient era, though in barbarians.sql its starting tech is TECH_TELEGRAPH.
After a bit of testing I figured:
- It happens on any Large and Huge map(regardles of other map options)
- It happens with any civilization(I've tested 11)
- It can't be reproduced on Normal maps
I wonder what does Civ V changes when you go from Normal map to Large map and how can it influence barbarian units.
Maybe someone can point me on how to fix it.