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Need help creating more dynamic civ names

Discussion in 'Rhye's and Fall Modmods' started by ziamatt, Apr 14, 2009.

  1. ziamatt

    ziamatt Chieftain

    Joined:
    Dec 23, 2008
    Messages:
    56
    I found the document containing dynamic civ names. I wanted to create some more for civs with relatively few dynamic names but I'm having trouble understanding with conditions the "tags" apply to. When I say "tags" I mean the text like "TXT_KEY_DN_EGY04". Is there a list of what conditions each tags apply to? Some are easier to figure out but some are pretty difficult.
     
  2. sedna17

    sedna17 Emperor

    Joined:
    Mar 12, 2008
    Messages:
    1,091
    Dynamic Civ names are implemented in the DLL, and you would have to modify and compile that to add new ones.

    The relevant files are CvRhyes.cpp (CvRhyes.h sets up the matrix the names are stored in) and CvPlayer.cpp, which assigns names based on conditions.
     

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