isnorden
Amnesiac Modder
I'm currently trying to update my "Brewery and Mead Hall" mod with some related resources (see the attached file). Although I plan to code in some other things I haven't defined yet (like the Resource Generator definitions, and a unique replacment for Circus Maximus
), my main concern here is getting the font icons to work. I've never included new font icons as part of a mod before; although I've got a .DDS file ready, it's the matching .xml and .ggxml that confuses me. All four new resources fit onto the first row of a 4x4 atlas, but where do I go from there?
