Dale said:Two years ago there wasn't affordable video cards with:
- Hardware T&L
- DirectX 9.0c (it was only DX8 back then)
- Hardware pixel shading
All required for Civ4. Badged PC's will have cheaper software rendering vid chips in them instead. This means your "1 gig RAM PC" can quickly become a "500 meg RAM PC" due to the software rendering sucking heaps of your RAM up.
Also, older motherboards don't support the voltage and mHz required to run the better modern vid cards.
And then we get to the power supply. In badged PC's you can guarentee they short-changed the watts to just run the PC. Throw in a good vid card and extra RAM and it will suck over the power supply limit when there's heaps of processing. Especially when the vid card has to kick in it's fan to keep the chip cool (already running hotter because the voltage is wrong). Boom, reboot!
How is this the developers fault? If anything it's the PC manufactorers fault for not providing for the future.
I'm getting sick of people blaming hardware faults on the software (whatever program/game it is). Can't blame their tech support either for those problems.
Dale
They started writing this game well over two years ago. Probably at least three, but I'm not sure exactly. I took care to get a new video card that exceeds the recommended requirements. I took care to purchase additional ram, despite the fact that I was already at the recommended requirements.
You answered my point in your post. Two years ago they did not have all of these neat features - many of which were resolved by me purchasing a new video card. However, more than two years ago they began writing software for a game that would use hardware that did not exist at the time or was in its very infantcy. So they were working with prototype hardware expecting that within two years EVERYBODY would have that hardware.
So again - they wrote a game only for people who have the highest end hardware purchased within the last two years. Even this would be acceptable if they'd just told me.
The biggest thing is that nobody can tell me that it's acceptable to build software that won't run on a recently purchased Dell (not mine, but others who have purchased more recently) which uses standard hardware. If I were a softare company I'd be using a Dell of Compaq purchased just like everyone else can for testing. How can they justify testing the game on a power-pc when most people own Dells, Compaqs, or another common computer setup?