Need Some Help Here!

What DLC did you have when you made the save? 'Cause I don't have it.

I have G&K and the DLC pack from vanilla that included Babylon, and some scenarios like cradle of civilization and the like. I am pretty sure it is the same content that is in "Sid Meier's Civilization V: Gold Edition Upgrade"

My vanilla game is a retail box, and I purchased a DLC upgrade pack before G&K was released. The version that is currently installed is a clean install downloaded from Steam.

The scenarios should not make a difference.
The players in the save game are
Alexander
Washington
Pachouti
Wu Zetian
Suleiman
Haran al-Rashid

I have no mods installed
 
No offense to Maddjinn or you, but all the AI did in that vid was stupidly shift units around. In G+K emperor with that little defense you would've been dead three turns in.

Haha!
All the AI does is stupidly move units around, even in G&K. I admit the AI is a tad bit better than in vanilla, but the AI still sucks at war.

I pretty much always ignore early DoW's, if I am in danger of losing a city to an early DoW with nothing but 3 archers and a spear/war, then I both suck at city placement and suck and using my troops. I have beat off carpets of death countless times with nothing more than a pair of range units and a firmly planted melee unit. It is nothing special to do.

If I can't manage any DoW before T100 with 4 units, I am playing over my difficulty level.

Also, there is simply no comparison to the difference in difficulty between G&K emperor and vanilla deity. Deity is hard, period. Emperor is easy for any skilled player.
 
Haha!
All the AI does is stupidly move units around, even in G&K. I admit the AI is a tad bit better than in vanilla, but the AI still sucks at war.

I pretty much always ignore early DoW's, if I am in danger of losing a city to an early DoW with nothing but 3 archers and a spear/war, then I both suck at city placement and suck and using my troops. I have beat off carpets of death countless times with nothing more than a pair of range units and a firmly planted melee unit. It is nothing special to do.

If I can't manage any DoW before T100 with 4 units, I am playing over my difficulty level.

Also, there is simply no comparison to the difference in difficulty between G&K emperor and vanilla deity. Deity is hard, period. Emperor is easy for any skilled player.

Really? When a civ in G+K early DOWs, they mean it. I had Alex DOW me out of the blue in this China game (y'know, the one I originally needed help on) and within 2 turns he had surrounded my bottom city (Shanghai, I believe) with 2 hoplites, 4 warriors, a companion cavalry, somewhere around 10 archers, and 3 cats. Only by strategically sniping his melee was I able to survive; at one point I had to sacrifice a c-bow to body-block a hoplite. My city was at 1 hp for a couple of turns.
 
Really? When a civ in G+K early DOWs, they mean it. I had Alex DOW me out of the blue in this China game (y'know, the one I originally needed help on) and within 2 turns he had surrounded my bottom city (Shanghai, I believe) with 2 hoplites, 4 warriors, a companion cavalry, somewhere around 10 archers, and 3 cats. Only by strategically sniping his melee was I able to survive; at one point I had to sacrifice a c-bow to body-block a hoplite. My city was at 1 hp for a couple of turns.

Bah, you killed his stuff and did not lose the city. He can bring a 1000 archers and who cares, he can't take the city with no melee. The AI does not make a serious effort in G&K any more than in vanilla. It still does a surround and then fortifies wounded units so the healthy ones can't get in. The trick is to wound them just enough so they fortify but not pillage.

City placement is the most important thing. If you stuck a city in the middle of a flat land, with no defensive terrain and did not put up walls, you deserve to lose it. A well placed city will have only one or two good tiles to attack with melee units, fortified a spear/pike on that tile will prevent that tile from being used. Then just snipe the rest of the army focusing on either melee or range depending on the circumstance.

I can't remember the last time I lost a city before turn 100 using 3-4 units to defend. I can't remember the last time I lost a city before turn 200 in fact using the same 3-4 units plus whatever some random CS gifted me. Unless I am going on the warpath, I won't even build units again until I have researched military science, and then I just make bombers for defense.
 
Update: it's been a year since Russia humiliated me with her ics crap. Now, using my newfound skillz (more like common sense), I'm doing a revenge rerun. It's t234, and I've taken over my entire continent with nothing but 6 ckns + pikeman. Had to upgrade to gatling and lancer later on, though. 4 turns from plastics, and Russia's still in the Renaissance. I think we know who's gonna win this one...
 
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