davidlallen
Deity
Plus, I've always felt that the map should have little Warlord 'kingdom's' that are just one city, but a tough one because they have hoarded old tech. They are a menace close to their city, but since the Warlord isn't into much more than living well, they never grow and eventually any major Civ will take them out later in the game.
That is an interesting idea. In another thread we were discussing about intelligent mutant races (ghouls and deathclaws, from the Fallout series). These "could" be added as full civs with a set of unique units, but it would be a lot of work to make sure that they were fully balanced as playable civs. It would be less work to add them as lower powered civs and make them only playable by the AI. What you are suggesting sounds similar -- a lower powered civ that is only playable by the AI. I am not sure why a warlord who did have a few tanks would not strike out on his own to take over the world; but I guess you had in mind some limitation where they just didn't feel like it.