S3rgeus
Emperor
I've been trying to implement a new barbarian-like civ, one which has no cities and is at permanent war with all other players. I'd use the barbarians themselves but I'm using them already for something else. I've gotten adding the new civ to work properly, at the first turn of a new game, and it automatically declares war on all players in the game (I've already got lua code that appropriately gives it units to wage war), but the game engine insists on treating it too much like a normal player to work properly. (He tried to negotiate peace with me after a few turns.) And city states keep requesting for assistance in their war against it. Is there any way to duplicate the barbarians' functionality in another civ or are only the barbarians hard-coded into the game that way?