Little Sicily
Chieftain
Maine is ME, Mongol. The M states can be hard because there's so many of them and they don't follow a set pattern (Missouri= MO, Montana= MT, Maryland= MD????) There are more N states, but most of them start with "New" and "North" which makes it easier
As for the unique units idea, I think it has potential, but I'm not sure I like the direction it's going. Why do the Americans and Germans get these neat modern units while the Romans and Zulus get old stuff. At the very least change it so each nation gets the *earliest* unit that reflects it's character, e.g. Americans should not have jets, they should have minutemen.
What bothers me more is the effect this might have on the appeal of custom civs. After all, if a civ has a boring, useless or no unique unit I may be less inclined to play it, especially in a multiplayer game. It might make more sense to bar certain civs from building units that conflict with their character. One does raise one's eyebrows at the sight of Egyptian Crusaders, Aztec Elephants and Babylonian Samurai

As for the unique units idea, I think it has potential, but I'm not sure I like the direction it's going. Why do the Americans and Germans get these neat modern units while the Romans and Zulus get old stuff. At the very least change it so each nation gets the *earliest* unit that reflects it's character, e.g. Americans should not have jets, they should have minutemen.
What bothers me more is the effect this might have on the appeal of custom civs. After all, if a civ has a boring, useless or no unique unit I may be less inclined to play it, especially in a multiplayer game. It might make more sense to bar certain civs from building units that conflict with their character. One does raise one's eyebrows at the sight of Egyptian Crusaders, Aztec Elephants and Babylonian Samurai
