dh_epic said:It seems to me like most of the changes are representational.
Represent units as multiple figures, instead of one.
Represent resources as animated, rather than still.
Represent the game as 3D, rather than 2D.
Represent city-improvements as "construct" and tile-improvements as "build".
Represent hitpoints, strength, and defence with different values (maybe).
Represent more information about the technology you're researching.
In other words, it's a 3D version of Civilization 3. It's Civilization 3 with new graphics.
Not that the game will end up that way... I'm sure they're just releasing the "safest" screenshots to the magazines, either because they're still testing and implementing the big features, or just to build mystique.
Indeed. I can understand why we have not seen anything major on the major gaming sites yet (GS, IGN, etc).
I personally can't say that it's Civ III with the same graphics (although I understand what you mean), but I can say that it is with similar concepts, and those consepts have been majorly revised (at least, the ones we already know of).
