AnotherPacifist
Deity
- Joined
- Sep 21, 2007
- Messages
- 4,878
We've all see the usual numbers (x plots from your capital, y% of world territory controlled), but it's impossible sometimes with larger or smaller maps. E.g. Persian cannot possibly control 8% of world territory in a huge map currently (but probably easier to do in a standard map), while Russia currently would not be able to found 5 distant landlocked colonies even on a huge map, much less a standard map. Also, on a huge map, there may be more than 10 oils around, but less than 10 on a standard map. Turkey's goal is even more elusive--what if there were less than 4 landmasses on a standard map that can support 3 cities each?
So I think Rhye should make the criteria different based on the size of the maps (maybe 3 different victory.py files) AFTER he fixes the UHV criteria that are faulty currently, and AFTER he gives us more stone and marble! (Of course, all this after he has a great time in Japan)
So I think Rhye should make the criteria different based on the size of the maps (maybe 3 different victory.py files) AFTER he fixes the UHV criteria that are faulty currently, and AFTER he gives us more stone and marble! (Of course, all this after he has a great time in Japan)