The settler feature dramatically decreases the value of finding a free colonist/ indentured servant in a goody box far away from your colonies
By the way:
You could simply sail to Europe and then back to the colonies.
That is often even faster if your ship is really far away.
General Comments about this feature:
I would not say that it "dramatically decreases the value of goody colonists" - since it is
not about that case specifically.
It is of coure a case that
I am totally aware of and actually never liked because it makes expansion in the game too easy.
Generally it affects all normal colonists that are not equiped in "Profession Settler".
It does not matter where you got those normal colonist from - they simply first need the equipment to be able to found a new settlement.
So true, you cannot simply use any goody colonist anymore to found a new colony.
That is actually
exactly what I intend with this.
Expansions / founding more settlements will become
more costly and challenging - but also
more immersive and realistic - by this "tiny change".
This feature intends to remove the "I simply found settlements with everything everywhere" - or in other words "spamming cities without any real decision".
So again:
I am fully aware that this feature will
heavily change gameplay by
removing expansion without cost.
I simply never liked that and considered it personally "an exploit" - although that is of course
just personal taste.
Edit:
I purposely branched the "Master" of this mod and created a
new branch "Challenge".
This branch
does not necessarily need to be integrated back to "Master" (WTP core mod) if team and community (beta testers) do not like the result.