raystuttgart
Civ4Col Modder
There is no Unit "Settler" in the current concept.Again, it is more elegant than introducing a new settler unit.
It would be just a Profession "Settler" - like Profession "Pioneer" - that however needs more equipment.
There is no Unit "Settler" in the current concept.Again, it is more elegant than introducing a new settler unit.
Sorry, I thought you had misread the post.That is what I meant sorry,
I prefer the pioneer fulfilling that role. More elegant ;p

Exactly.Allowing the pioneer profession to found cities would introduce undesirable coupling between the worker (pioneer) and settler AI which would require quite a bit of effort to untangle.
Or just a tiny bit Food or Wood as well to make it a tiny bit more challenging.... separate profession better, which in principle could require the same amount of equipment as a pioneer.

You are completely right, that is not the problem.The Colonization AI already distinguishes between colonists and settlers so we could just reuse the existing logic for that.
That is not necessarily true, I think.it would be a bit of a waste to let expert pioneers settle a city when they would be better off improving plots
Allowing the pioneer profession to found cities would introduce undesirable coupling between the worker (pioneer) and settler AI which would require quite a bit of effort to untangle. It would be completely doable and not too hard, but I like the idea of a separate profession better, which in principle could require the same amount of equipment as a pioneer. The Colonization AI already distinguishes between colonists and settlers so we could just reuse the existing logic for that.
And, Like ray pointed out, it would be a bit of a waste to let expert pioneers settle a city when they would be better off improving plots.
I'd have no problem with a rule that you have to have a road built to a new site before you could settle (non coastal anyway)
That would slow down settlement spam.
You are absolutely correct.But that would be completely ahistorical. Settlements were not only built on the coast without an inland road, but along major rivers too.



The settler feature dramatically decreases the value of finding a free colonist/ indentured servant in a goody box far away from your colonies
The graphics were made by Schmiddie.It looks good though.![]()


At first I was skeptical about this. But the concept looks good. Could you release a beta please
