new game (No Mods)

110 (1) – MM York to get Sun Tzu (well, Leo’s) in 52 turns, instead of 63 (Leo’s costs the same amount of shields as Sun Tzu, so we want this done in a reasonable time). MM Coventry to get Pike in 3 turns instead of 4.. Use Perugia’s advice and MM Canterbury to get Pike in 4 instead of 8.

Attack on Phili – 2 of the 3 cats hit, first MI wins, loses 0 hit points, AND gets promoted to Elite. The 2nd is…not nearly as lucky. Loses 3 out of his 4 hp, but still wins. Just a reg warrior left – I want to make this a sure win, so attack with our reg MI – and we get Philly. MI lost 0 hp, and was promoted. I move the two galleys with units into Philly and Unload them. Use one to attack a warrior to the SE and lose 1 hp. Move 2 cats, an archer, and another MI there, as well, hopefully to attack New York next turn.

Make embassy with India: They have 1 Iron and 1 Horse, 2 Furs, 1 Spice, and 1 Gems, and it’s guarded by 3 reg spears. Get RoP with them along with 30 gold.

Switch Birmingham to Spearman (had no defense), and Norwich to cat (rather use the cities w/out barracks to build cats). Change some cities to MI instead of Pikes.

Trade Germany Lit and Currency for Monarchy, 88 gold, and 11gpt. Trade China Lit for 5 gold and 5 gpt (I know it’s not much, didn’t want someone else to trade for the money). And trade France Lit for 60 gold and a worker.

Put research to 10%, with 86 gpt, and that ends that turn.

IBT – We quell 1 resistor in Philly, and America moves 2 warriors and a spear towards Philly. Germans and Chinese are building the Great Library…not much of a surprise…

90 (2) – Norwich cat->worker. Leeds harbor->pikeman.

Bombard NY, both hit, but still another full health spear, so I’ll wait another turn (also move another MI into the SoD).
Move a Pike in Oxford into a Galley, move the galley down next to an American worker on the coast. I’ll capture it next turn if it’s still there.
Attack the spearman by Philly and lose 0 hp.
I forgot last turn that Germany is Scientific, so they got Engineering as a free tech…We could trade Republic and Feudalism for Engineering, 25 gold, and 13 gpt, but I decide to wait.
Turn down science to 0%, and we get +107 gpt.

70 (3) – Now Germany is willing to trade 47 gold and 12 gpt…I take it (it is actually 2 more gold than the last deal…). We can now get Invention in 10 turns at +1 gpt, and we have 842 in the bank.
Change Newcastle from Courthouse to Marketplace.
Move an Archer and MI up to Philly, and capture the worker on the coast.

Attack on NY: Only 2 out of the 5 cats hit, but NY is size 7…I attack with Elite MI, lose 3 hp, but we get a Leader – tis a beautiful sight, indeed. Attack again with 3 hp Vet MI, lose 2 hp. Attack with Reg MI, lose 1 hp. Just a warrior left (I hope)…attack with Archer…he dies, redlining the reg warrior. Move a vet MI down to the stack, and end the turn.

IBT – The two warriors and the archer attack Philly, and despite some strange RNG, we lose no one.

50 (4) – 2nd Battle for NY: Use 4 cats to finally redline that warrior (I’m being careful), and attack and win with 3/4 vet MI. Lose no hp, he promotes, and we kill a Settler.
Create embassy in Russia for 51 gold: SoZ due in 6 turns. I now agree – Russia is next. They have no strategic resources, but 2 Incense and 2 Ivory. Also 2 Reg Spearmen.
Move the Pike to reveal Washington is size 6.

Now, what do we do with the Leader? I'm guessing we shouldn't make an army since it won't be able to leave America for a while. Make the FP in New York? I also think this war may take a bit longer than expected...probably 3-4 turns to take Washington (city under the fog), plus a another 5-6 turns or so to take the top two cities (less if we make an army). Is time that important? There's no signs of WW. By the way, sorry I didn't use two SoDs, but I needed more units for the Battle for New York.

England,_50.JPG
 
good set Iro.
i propose we move that leader to the indian land and make an army, or use it to rush the FP.
the length of the war isnt that critical, but i like short wars.
better to be slow and victorious than fast and dead.
finish up your set so i can pick it up :D

are you starving the american cities? i really hope so.
 
Glad to see the war is going well. Do not worry about dragging it a little long, because as long as we don't lose many units, there will be no WW. I didn't declare the war thinking it was going to be a roll-over, but I was trusting our superior tech. The RNG has really smiled us with that leader...but I really doubt what to do with it. I don't have all that good sense in FP location, so I'd rather not say anything.

heal up, head to washington and take it, the other 2 cities are piece of cake. Too bad they don't seem to have anything interesting.
 
another thing we can do with the leader is build an army, keep it empty (freeing space for a new one!!!) move it downto india and fill it out there.

as i see it these are the option - empty army sent to india or FP somewhere.
 
if we make an army we have 2 options:

Fill it with 3 MDI: 6/3/2, available right now, requires 120 shield worth of units, +1 HP since we can use the victorious elite.

Wait for knights to fill it up: 6/4/3, not available till chivalry, we must SOMEHOW get horses, 210 shield worth of units.

I'd rather use the MDI, but that's just my opinion
 
my vote is a MDI army. we should upgrade that elite unit, saving us the shields build.
we lose 1 hp but gain a better unit that can turn elite.
we will get other leaders until chivalry - if we go that way (techwise)
regarding the tech path, my view is go straight for military tradition. we can get the other techs via "pointy stick, and cavalry would be very handy.
we must also secure some horses ASAP. maybe trade some, build some horsemen now and upgrade them later? we can still go for chivalry, get the deal a few turns b4 that, and prebuild to maximize the deal durartion.

[edit]

ok, just looked at last save

first point - look at the picure. we want those three fishing villages set up asap. we really dont want some forigner setting camp on our land, do we?

secondly - i think we could best use the leader for the FP. my location would be either Oxford or Hastings. Oxford is my first choice, as it will turn hastings into a 1st ring city, while helping alot of others, including our new american colonies.

thirdly - India has horses. so here we have 2 options. one is to ally with them VS the frogs, or ally with frogs VS India. im all for option 2. we really want to weaken india before they get thier elephants, which will be anywhere from 15-40 turns (just a guess) when they get those - we will have to way till we get cavalry to take them on.
 
I'll get those cities built ASAP.

Yes, I am starving the cities, like I always do. :)

Are you sure it's not better to build an army? Then we can get the Heroic Epic, and get more leaders. But a FP would result in more units, which would probably be of more help than an army...although a 6/3/2 +1 unit is very tempting when our enemies are still using swordsman (I believe India is very behind in techs, so they may still have warriors...).
 
soul_warrior said:
my vote is a MDI army. we should upgrade that elite unit, saving us the shields build.
we lose 1 hp but gain a better unit that can turn elite. .

what do you mean?? :confused:. The only thing that we lose is an 5 HP unit, but that unit can't generate a leader, and downgrades to veteran when upgraded. And upgrade is more than an era away!!
 
50 (4) cont. – Move the Leader to Oxford to build FP next turn.
Rush a MI in Oxford for 120 gold. Change Dover to Settler, due next turn. Also rush a MI in Nottingham for 64 gold (or something like that…). Finally rush a Harbor in Reading (on desert island to the SE) for 40 gold so it can start growing again. I check the Military Advisor, and it appears the Americans are in Anarchy. That is helpful. :)

30 (5) – Nottingham MI->Settler. Canterbury Pike->Treb. Oxford MI->FP. Dover Settler->Worker. Reading Harbor->Worker.
Herodotus names us the Wealthiest Nation in the World. 2nd is the Germans, 3rd is the Americans (is that so?…), then Russians, Indians, Ottomans, Chinese, French.
Advance more units towards Washington. Finally, rush the FP.

IBT – French and Indians are building the Hanging Gardens, Germans building Sun Tzu’s.

10 (6) – Oxford FP->Pikeman. Norwich Worker->Worker. Advance more units towards Washington. Abe wants to talk. Oh, you have 3 workers in your capital? Nah, I’d rather just wipe you off the face of the Earth.

10 AD (7) – Hastings MI->Marketplace (very rich city :)). Philly starves, now size 1.

Attack on Washington: 3/5 cats hit, still leaving a full health reg spear…Attack with vet MI, lose 3 hp, but reveal a weakened spear. Attack with vet MI, lose 1 hp. Attack with 4/5 Elite MI, lose 1 hp. All that’s left is an archer, and he dies, leaving the reg spear redlined. But, since Washington doesn’t have a barracks (obvious from all the reg units), that unit will only have 2 hp next turn. A full health reg warrior remains, and we have another full health vet MI coming up to attack next turn. Washington will be ours next turn.

Richmond is built. Upgrade a cat to a Treb in Oxford. Invention due in 5.
IBT – Americans are building Hanging Gardens…really…they’re building a wonder when they could be building more units…French are building Great Library.

30 AD (8) – Warwick MI->Marketplace. Birmingham Spear->Harbor.

2nd Battle for Washington – Hmm…the Spear’s got full hp…and it seems they rushed another Spear. Washington will still be ours. Only 2 cats hit…we can still win. Attack fortified 2 hp Spear with full hp vet MI, lose 3 hp. Attack unfortified reg spear with 3/4 hp MI, lose 2 hp and promotes. Just a full health reg warrior left (I hope) – attack with 3/5 MI and…we capture Washington losing 1 hp! Oh, and we now control the Oracle and 5 more American slaves.

IBT – Ottomans are building Hanging Gardens.

50 AD (9) – Nottingham Settler->Settler. Coventry MI->Library. Dover Worker->Harbor.
Move 5 MI (including our Elite*) and a Treb towards Boston, revealing Spices.
Move Science down to 70%, Invention still in 3 turns, with +21 gpt.

IBT – Americans ask for peace. Let me think…ahh, no. Russians build Statue of Zeus.

70 AD (10) – Move more units towards Boston, including our 5 cats. Move Science back to 60%, Invention in 2 turns still, +39 gpt.

There's a Settler up north of Brighton for another of those 3 cities. You should be able to take Boston next turn. I'll leave it up to you, soul_warrior to finish off my nation (I'm American) :crazyeye: .

England,_AD_70.JPG
 
Well, well, it seems Iplisken just showed them what is good :D. Very nice job man.

One important thing: London is building tGLH, and if we get it, it will trigger our GA!. How do you feel about it? it won't do much really now that we know all nations. Shall we wait a little for our GA? switch it to...to what? is there anything worth it available?
 
What if we were to switch tGLH to Leo's? Invention is due in 2 turns, and if we switch Sun Tzu's to it, it will take another 43 turns or so.

From the looks of it, we won't need much help taking out India. They are still in the Ancient Age, and from the looks of it, are still connecting their cities. Do they even have Iron?
 
pre turn - change richmond to worker, as it is not growing.

1- China gets the gardens.
norwich worker > lib, found Exeter > worker.
kill an american archer. wait for artillery.

2- we get INVENTION. start Gunpowder (in 10 @ +15gpt)
switch York to Palace in 37 and London to LEOS in 24.
Canterbury treb > worker, Oxford pike > lib, MDI defends VS archer, loses 2 hp but goes E. 3 cats hit and 2nd MDI takes Boston.
disband a curragh (will not be effective in the near future)

3- Nottingham settler > MDI, Newcastle market > lib, Brighton treb > treb

4- 4 cats hit Atlanta. it has 2 red spears and an archer. we get 1 more E MDI. we take it and ABE IS DEAD.
India is building the GLight. i will let them get it. we can get our GA using our MAN O' WARs soon enough.
disband other curragh.
Canterbury worker > galley, Liverpool market > lib, Newcastle starts Aqua and switch Coventry to Aqua (no growth)

5- i up the LUX to 20% due to unhappiness. were now @ -10gpt with 700g in bank.
Reading worker > temple, and i rush galley in Canterbury (100) as i fear for our indian colony (no defenders)

6- Canterbury galley > barracks.

7- French have GOT the GREATLIGHTHOUSE (in Lyons - thier SW most city)
Hastings market > temple (bad need for happy faces), Richmond worker > treb, found Cambridge > granary (great food, can use as worker pump)

8- Washington worker > granary (workers....), NY worker > granary (same reasoning)

9- India is building GLib, no worries. i rush the Harbour in Phili getting the Incense hooked up.

10 - lower lux back to 10% and SCI to 50. we still get Gunpowder in 1 @ + 58gpt (500+ in bank).

summary

we have 24 cities but only 17 workers!!! get us atleast 30 workers STAT.

ROP with india ending in 1, and i still didnt see thier horses.

we want to settle that island due E of america. get a settler-pike team over there.

we now have Leo's in 17 (London) and a PALACE prebuild in York (due in 38)
lets great a winnig Army by then, or atleast a nice SISTINE. we REALLY need to deal with the happiness issues.

i suggest we get gunpowder and run to get SISTINE (monotheism > theology) we can get there in 20-23 turns. just ready for that palace prebuild.
 
ROP with india ending in 1, and i still didnt see thier horses.

uhh...it's right next to our exploring spearman... ;)

good work finishing off Abe. from the sound of it, we had no casualties during your turn?

whoops, didn't realize we were so low on workers... :blush:

we can get Leo's in 14 turns (instead of 17) and the Palace in 41 (instead of 38) if we put a citizen on the other mountain in London. Depends which we want done sooner.
 
that gambit sounds good, we are in no hurry for the palace, as I think we will get Sistine hands down anyway. Leo will save quite a lot of $$$ when upgrading muskets.

Oh, we are 1st in PNB, manufactured goods and alphabetization, i.e: More money, more production, more libraries than anyone :goodjob:. We also have a strong military compared to India.
 
Ok got it at 10:45pm. I will play tomorrow morning.

The war with USA went well - no losses. I will build some more workers and start shippng the forces to India - we need Gandhi's horses and then maybe Joan's lighthouse will help us get to russia quicker.

Good change of wonder build, agree we don't want GA just yet.

BTW do our wonders go obsolete when we learn the requisite tech or anyone learns it?
 
Perugia said:
BTW do our wonders go obsolete when we learn the requisite tech or anyone learns it?

Only when we learn it.

Evincar said:
Oh, we are 1st in PNB, manufactured goods and alphabetization, i.e: More money, more production, more libraries than anyone . We also have a strong military compared to India.

Yeah, as well as first in power and score. Don't forget, India doesn't even have Code of Laws yet. :lol:
 
i think we want to delay the palace as much as possible.
maybe we should take on joan first?
GA is delayed till we get our UU. a VERY good thing.
and yes - no losses during the american campaign.
lets keep it like that.
 
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