New idea...all flavor units C3C

If I joined the units from only two mods,The Balancer Reloaded[ 600+]and Rise n Rule,[500+]weeded out the doubles, I'd have a mod with over a 1000 units easy!
Im surprised people forgot about Reloaded again, when it comes to flavour theres no other mod I can think of that really comes close, besides RnR. (In realty mods)
 
Steph said:
That's what I'm doing in Steph's mod 2, but I have only 20 civs.


ok, well, if its being done by Steph, there is a good chance that it will be more accurate than one I would do...Im gonna let this one go, and just keep working on what Im doing...

thanks for the input everyone...
 
Shhh...not so loud...

If anyone has MicroSoft word, I have a spreadsheet of the units Im thinking of using for the Flavor Mod (so far)...

Ive decided that if I dont have to request too much...I will give it a shot...

Anyone should feel free to debate my accuracy...Im not sure about some of them anyway...

And the more "vacant" civs are either because they are getting replaced, I have units Im not sure who to give to(mesoamericans), or I just dont know what units should be in earlier/later eras(ottoman/Egypt/Byzantine)

a few units are in there for sheer humor...if you dont like em, change em when the MOD is released(like the English Sub is the Beatles Yellow Submarine, the Scottish Swordman is the Braveheart guy, the American Stealth Fighter is the Stargate F-302 etc...)

Please also note, before you scream at me that "such and such firaxis unit is perfect for such and such"...the point is, to replace as many graphics as possible...if I end up using firaxis units(like the stuff from WITP PTW) fine...but Im trying to replace everything
 
Back
Top Bottom