Wessel V1
Emperor
Oh, okay. And I never said it wouldn't have any advantages.
I'm not sure if it would give more varied results, but shorter games and faster gameplay sure sounds nice for players with weaker computers.
Anyway, as I said I don't have any personal interest in this
For me the charm of the mod is in the details, the relative accuracy what we have here compared to most other mods
I would hate to see that even the biggest empires are represented with only 4-5 cities
If all civs are represented, yes. I think however that it is more likely to see a true Holy Roman Empire or a true Napoleon conquest, or even an AI attempt of a Charlemagne empire. These could happen in the normal mod but not in a even bigger mod.
But my main statement is that IF we make a new map, it should not be a bigger one. It is not realistic to presume that the entire mod, until 1800, is ever bug free and fun to play. Even if this was true, purely hypothetical, you'll never be able to play more than just a few games, with just a few civs. Where's the fun of super many civs if you can never play them all?
It might be more fun if you want epic games, but history has proven many times that is unrealistic do demand, opposing to a smaller map, again, that's IF we want another map. A smaller map is easier to code, easier to test, gives more varied results, can have more precise algorithms, etc. We spent ages to come this far, so if there is ever going to be another map, I think it is wiser to play the small map at day, and dream about the fantastic big map at night.
RFC is too much map oriented to be superlarge. We have to be realistic, a much larger map is wasted effort that is not going to attract many more people compared to the number of man hours put in it. I'd love to see it, I start a game with it, and therefore it is also to me more attractive than a smaller map, just for the idea. Yet, it won't happen. A smaller map might happen, is equally fun yet different, so better to consider working on.