LeeS
Imperator
Building_SpecialistYieldChanges is global. that's why I suggested tacking it onto a uniques replacement for palace. Effects are empire-wide, and no need to fool with hidden buildings.
Sure you'd end up with a third unique, but since the only thing it would do as I structured it would be (a) to act as a palace, and has the exact same commands for that as the standard palace, and (b) adds the effect you would really like to add to your leader's trait (but can't because of limitations) I wouldn't worry too much about Purity Grouchers.
Sure you'd end up with a third unique, but since the only thing it would do as I structured it would be (a) to act as a palace, and has the exact same commands for that as the standard palace, and (b) adds the effect you would really like to add to your leader's trait (but can't because of limitations) I wouldn't worry too much about Purity Grouchers.