Voltron81
Chieftain
I having a bit a trouble with mapping. I have created a "aquamorph" Basically a sea-monster. The existing tutorials are off as i am using auto desk3ds max 9(most are of 7 i think). The closest i have come is after baking texture. It auto flattens and gives me a mess of pieces. I could probably deal with that however uneat but it has given me a UVW file for every object. (the fins, the teeth and spikes are seperate.)
Here is a 3ds max screen
Any help on mapping would be great.
Here is a 3ds max screen

Any help on mapping would be great.