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New pitboss

Discussion in 'Civ4 - PitBoss Games' started by 2metraninja, May 16, 2014.

  1. methinkso

    methinkso Prince

    Joined:
    Jul 2, 2012
    Messages:
    371
    I'll join if you have an opening!
     
  2. Friendly Fire

    Friendly Fire Chieftain

    Joined:
    Mar 14, 2009
    Messages:
    64
    Hiya Metra!

    Good to see you're still around.

    I'll take up a slot if there's still one open for someone who hasn't played BtS, even SP, for over 2 years.

    Is this Diplo, Diplo-Light or straight?

    Cannot see anything noted on the thread but do you have any custom settings in mind?

    Please tell me that this is not an Earth Map game!
     
  3. 2metraninja

    2metraninja Defender of Nabaxica

    Joined:
    Sep 19, 2007
    Messages:
    5,663
    Location:
    Plovdiv, BG
    Sure, guys. You are welcome. I am making a recap for settings/options voted on. If you have opinion about the settings, please, vote.
     
  4. Luthor_Saxburg

    Luthor_Saxburg Vassal of Civilization

    Joined:
    Jan 19, 2005
    Messages:
    4,399
    Can I still join or is it too late? And which are the agreed settings so far?
     
  5. 2metraninja

    2metraninja Defender of Nabaxica

    Joined:
    Sep 19, 2007
    Messages:
    5,663
    Location:
    Plovdiv, BG
    You are welcome Luthor_Saxburg. Very good, we are at thirteen players, which is excellent!

    1. ReallyEvilMuff
    2. Imp. Knoedel
    3. civtilidy
    4. 2metraninja
    5. Filon
    6. dick76
    7. HBHR
    8. Elkad
    9. Hercules90
    10. classical_hero
    11. methinkso
    12. Friendly Fire
    13. Luthor_Saxburg

    And here are the preferences votes:

    Code:
    			game speed	map		difficulty
    
    1. ReallyEvilMuff	quick		inland sea	noble
    2. Imp. Knoedel		normal		fractal		noble
    3. civtilidy		normal		continents	noble
    4. 2metraninja		quick		continents	emperor
    5. Filon		quick		inland sea	emperor
    6. dick76		quick		continents	noble
    7. HBHR			normal		fractal		noble
    8. Elkad		normal		no preference	emperor
    9. Hercules90		normal		continents	noble
    10. classical_hero	quick		pangaea		emperor
    11. methinkso			
    12. Friendly Fire			
    13. Luthor_Saxburg			
    which gives us a tie 5 vs 5 for game speed, most popular map continents with 4 votes and 6 vs 4 for noble vs emperor difficulty.

    As ReallyEvilMuff said, we might had lost civtilidy for the game. I had PMed him and if he does not reply in 2 days, he will be removed, which might change the outcome. We also have our new participants methinkso, Friendly Fire and Luthor_Saxburg to give their preferrences in the same 2 days from now, which can change the vote too.

    I had spoke with SevenSpirits from RB to make the random snake pick order with rnd.org and then to generate the map for us and check it to ensure no one is screwed seriously by the map script. So, in 2 days we start to pick leaders and nations and hopefully we can launch the game somewhere in the second half of the next week. :)
     
  6. methinkso

    methinkso Prince

    Joined:
    Jul 2, 2012
    Messages:
    371
    My vote is normal, fractal, noble
     
  7. OT4E

    OT4E Warlord

    Joined:
    Dec 24, 2007
    Messages:
    198
    I'd like to join, but I think we will play for 1 civ with Filon.

    I suggest to try Earth3 script. It is same as Earth2, but civs can spawn in new world too. What do you think?
     
  8. 2metraninja

    2metraninja Defender of Nabaxica

    Joined:
    Sep 19, 2007
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    5,663
    Location:
    Plovdiv, BG
    By playing 1 civ you guys have 1 vote :) Still, there 2 days for other to possibly change their preferences.
     
  9. Luthor_Saxburg

    Luthor_Saxburg Vassal of Civilization

    Joined:
    Jan 19, 2005
    Messages:
    4,399
    Regarding the settings I would say the following:
    SPEED: normal
    MAP: Random
    DIFFICULTY: Prince (just to be in the middle)

    I would suggest to have a "non tech trade" option.
     
  10. 2metraninja

    2metraninja Defender of Nabaxica

    Joined:
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    Location:
    Plovdiv, BG
    Thanks for voting, Luthor.

    Yes, the tech trading will be off.
     
  11. OT4E

    OT4E Warlord

    Joined:
    Dec 24, 2007
    Messages:
    198
    I dont trust in votes, I suggest :)
     
  12. 2metraninja

    2metraninja Defender of Nabaxica

    Joined:
    Sep 19, 2007
    Messages:
    5,663
    Location:
    Plovdiv, BG
    Well, here we had gone with voting about those arguably most important settings of the game. It is supposed to be relaxed game for people who barely know each- other and the idea is to please the widest possible group of players by adopting the most popular choices.

    As I said I am trying to re- build the CFC pitboss community. For many of the players this will be the first ever pitboss. After this game, when people know each-other more, and they have some experience and opinion on settings and such, they might be more willing to make experiments.
     
  13. sinimusta

    sinimusta el capitano

    Joined:
    Mar 27, 2013
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    1,018
    Location:
    Finland
    Another late joiner here, if it's still possible. Or if it isn't I could team up with somebody if anyone wants some input.
     
  14. 2metraninja

    2metraninja Defender of Nabaxica

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    Location:
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    You are welcome of course. :) Have you played another pitboss before?
     
  15. sinimusta

    sinimusta el capitano

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    Location:
    Finland
    No, I haven't, though I've lurked a couple in rb. As I understand it, it's a lot faster than pbem. What time limit would we have for the turns? Do we have turnsplits outside of wars for example in settling races?
     
  16. 2metraninja

    2metraninja Defender of Nabaxica

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    Location:
    Plovdiv, BG
    So then you are aware this is a long- term investment and the game is likely to continue over an year before completion and players are expected to act like grown- ups :)

    Please vote your preferences about game speed, map type and dificulty.
     
  17. 2metraninja

    2metraninja Defender of Nabaxica

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    For turns, the norm is 24 hours when there are no wars. Once wars start to break out, then we might increase it to 36 hours. I dont think we will need a turn order between players for peace time, as even if we do want such, I dont know a good rule about it and even more a good way to actually make it work.
     
  18. sinimusta

    sinimusta el capitano

    Joined:
    Mar 27, 2013
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    Location:
    Finland
    Speed: normal
    Map: continents (and balanced, but I trust Seven knows what he's doing)
    Diff: emperor

    Btw if one misses a turn, do the workers and cities keep doing what they were told? So missing a turn would only mean missing chance to change orders?
     
  19. 2metraninja

    2metraninja Defender of Nabaxica

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    Location:
    Plovdiv, BG
    Yes, missing turn will be like forcingly hitting EndOfTurn in a SP - all units set to move move, all workers set to work work, money are added/substracted to/from your coffins, GPpoints too, food, production, all.
     
  20. ReallyEvilMuff

    ReallyEvilMuff King

    Joined:
    Nov 30, 2013
    Messages:
    716
    What map size are you going for? I guess this depends on map type and the amount of people but would be nice to have a rough idea.
     

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