I've tried posting images before, and can't seem to get them to work, so as usual, I can't give any previews. So, if I could beg a favor upon any of you that have seen my other units and like them, post a preview for me, or tell me how to do it, so I don't have to keep doing that to everyone.
Anyhoo, this one uses the A6M5 Zero as the base plane, which was used at the end of the war, in addition to all other types of planes as kamikazes. It's not very animated, except for the attack animation in which the plane dives in, like the cruise missle. The death animation is just the cruise missle one. There's only one sound effect, and it will only play when the plane attacks, it's the original fighter run. wav sound.
This one is a bit tricky to implement compared to my other units, if you want to make it work of course. What you'll need to do, is create a new unit called "Kamikaze" with the civ3 multi-tool, and be sure to copy the cruise missle. Then this is where it gets tricky, go into the civ3mod.bic file, and scroll down to the kamikaze. Tag it as an air unit, not a land one. Tag the "Immoble" option. Take away it's bombard ability (just a checkbox) and instead give it the air missions bomb, and re-base. Then you can tweak the cost, prereq. reqiured resources, bombard strength etc to your own hearts content. Basicly you can just copy the cruise missle and go with it, but it'll be a land unit that can move all around like a normal land unit, and it'll only have a range of 2, and it'll be able to be attacked from by land units in the open, AND, most importantly, it won't be able to go on carriers, or attack ships, unless of course they're right up against the shore. With my way, it works, that's what I've been playtesting all night.
New Version, more accurate Dark Green model, as before, the rising suns on the wings and body of the plane will remain red no matter what color you are, when using this unit.
Anyhoo, this one uses the A6M5 Zero as the base plane, which was used at the end of the war, in addition to all other types of planes as kamikazes. It's not very animated, except for the attack animation in which the plane dives in, like the cruise missle. The death animation is just the cruise missle one. There's only one sound effect, and it will only play when the plane attacks, it's the original fighter run. wav sound.
This one is a bit tricky to implement compared to my other units, if you want to make it work of course. What you'll need to do, is create a new unit called "Kamikaze" with the civ3 multi-tool, and be sure to copy the cruise missle. Then this is where it gets tricky, go into the civ3mod.bic file, and scroll down to the kamikaze. Tag it as an air unit, not a land one. Tag the "Immoble" option. Take away it's bombard ability (just a checkbox) and instead give it the air missions bomb, and re-base. Then you can tweak the cost, prereq. reqiured resources, bombard strength etc to your own hearts content. Basicly you can just copy the cruise missle and go with it, but it'll be a land unit that can move all around like a normal land unit, and it'll only have a range of 2, and it'll be able to be attacked from by land units in the open, AND, most importantly, it won't be able to go on carriers, or attack ships, unless of course they're right up against the shore. With my way, it works, that's what I've been playtesting all night.
New Version, more accurate Dark Green model, as before, the rising suns on the wings and body of the plane will remain red no matter what color you are, when using this unit.