That looks great. I agree with the lighter color of the deck. Also I think something that would add more accent but isn't totally required is that the head of the ship be a little wider then the rear. Altogether it is highly improved.
Yes i agree with the above two points, but i think they are only minor improvements. I think that it looks great and i cant wait to add the flcs to my game. Grats on the kewl unit Oh, what 3d program do you use Akula?
Moray for the 3D model and Povray for the rendering (both good freeware products)
Changing the deck color is easy.
Changing the width of the ship is more complicated, as the frames will either have to be modified one by one or rerendering all of the frames again
The deck color is lighter, it does look better. I think on the deep blue ocean in CivIII instead of this light pale blue its sitting on now, the ship will stand out more because of the contrast of colors. Is it a possibility to get a screenshot with it in game next to other naval units of CivIII?
I suggest you make the brown color even more brighter and make the deck with more gray (rear with just the navy grey), just my opinion.And if you could get it "higher up" from the water.
Otherwise VERY nice unit .I shall use it as soon as it gets ready.
I think the size is good. It could be a little higher from the water. As far as the colors go it appears the civ flc have a brighter light source on them not just on the brown color.
Manipulating the colour of the unit is easily done using PSP so im going to make the unit appear a bit brighter
unfortunately raising the ship from the water requires all the frames to be redone, so I don't think im going to adjust this as i have allready made 250-300 frames Sorry.
The curent status is:
Default: 100%
Atack: 70%
Run: 50%
Death: 50%
The INI file stats that it should use some sound files "DreadRun.wav", "DreadAttack.wav", etc. Where are these sound files located? They are not included in the zip
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