New Unit: Skaven Gutterrunner (6th of September, 2005)

If he's heavily armoured enough and the fur is categorically black, then he could be a good Stormvermin unit.

Not that any of these new Skavens will see it into WH 2.1, which I've just uploaded :)
 
Yeah, the vermin lord is kindof the Balrog for the skaven .. Id think have it as a unit which costs as much to make as a small wonder (maybe 300 shields?) or whatnot.
Maybe a city improvment (non wonder) which summons one every 3423626 turns or something, to prevent large numbers being built with pay-to-hurry govt types..
i digress.

For a skaven civ to be really viable, we would need a few basic units;

the clanrat (done)
skavenslave (could use the settler if it had an attack anim)
stormvermin (think elite rat troops, halberds, roman-esque armour)
giant rat and/or rat swarms
rat ogre (done, i think?)
the warplightning cannon (done)
big head-taker like the vermin lord or possibly the old skaven doomwheel
http://www.geocities.com/warpchylde/Skaven_Doomwheel__side.JPG
http://cyber.aranha.fr/spip/IMG/jpg/Skaven_Doomwheel.jpg

some units which would be "nice" are a skaven assassin (think rat ninja)
plauge monks (robed rat monks)
weapon team like the ratling-gun or warpfire thrower
jezzails (skaven snipers with long range warpstone rifles) - good "stealth attack" unit
warlock engineer (techno wizard)
gray seer (grey furred skaven wizard in a robe)

and lastly,
some form of appropriate boat .. ideas?
 
check out the skaven development thread in my signiture. there we have a list of all the skaven units we want to see in the Warhammer Mod, but won't be coz the new version has just been released.

Actually, i think the Clanrat and Rat Ogre are in as barbarians, right Mr.Do?
 
INI-file had some problems (misspelled sound file), here's a working one.
 

Attachments

  • Gutterrunner.zip
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Stormrage said:
What, all of aaglo`s skaven have these problems?!?

Not all. Rat Warrior, Grey Seer and Nightrunner. + Bray Shaman. I made a complete test of units I've added to MoM II so far and reported the problems I encountered.

This could naturally be just the tip of the iceberg as I don't have all of aaglo's recent units added. ;)
 
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