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New Unit Submits

Discussion in 'Civ4 - Plug and Play Project' started by purplexus, Apr 23, 2007.

  1. esemjay

    esemjay Prince

    Joined:
    Jan 24, 2008
    Messages:
    386
    Location:
    USA
    Well, it seems like it would be on-par with Infantry if it were defending in a forest; but weaker if it were defending in "civilization". That makes more sense.

    I'm far from an expert in balance, though.
     
  2. Crighton

    Crighton Emperor

    Joined:
    Jan 3, 2006
    Messages:
    1,136
    Hi All,

    I've uploaded a three helicopter Gunships Module (it was originaly part of a mod that is now being expanded but I figured people might actually like to use these goodies for themselves).

    There's a Naval AH1 Gunship, an AH64 Appache and a stealth RAH66 Commanched.



    Naval Assault Gunship - AH1 - Cobra
    Tech Prerequisites: Rocketry & Flight
    Resource Prerequisites: Oil
    Cost 180
    Strength 20
    Starts with Amphibious Promotion
    25% Withdrawl Chance
    +100% vs. Armor​

    Advanced Gunship - AH64 - Apache
    Tech Prerequisites: Composites & Computers
    Resource Prerequisites: Oil & Aluminium
    Cost 248
    Strength 40
    30% Withdrawl Chance
    +100% vs. Armor
    -25% vs Sam Infantry
    -50% vs Mobile Sam​

    Stealth Gunship - RAH66 - Commanche
    Tech Prerequisites: Stealth, Fiber Optics & Robotics
    Resource Prerequisites: Oil & Aluminium
    Cost 300
    Strength 32
    40% Withdrawl Chance
    Invisible to Most Units
    2 First Strikes
    +100% vs. Armor​
     

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