1. Firaxis celebrates the "Asian American and Pacific Islander Heritage Month", and offers a give-away of a Civ6 anthology copy (5 in total)! For all the details, please check the thread here. .
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New Unit Submits

Discussion in 'Civ4 - Plug and Play Project' started by purplexus, Apr 23, 2007.

  1. esemjay

    esemjay Prince

    Jan 24, 2008
    Well, it seems like it would be on-par with Infantry if it were defending in a forest; but weaker if it were defending in "civilization". That makes more sense.

    I'm far from an expert in balance, though.
  2. Crighton

    Crighton Emperor

    Jan 3, 2006
    Hi All,

    I've uploaded a three helicopter Gunships Module (it was originaly part of a mod that is now being expanded but I figured people might actually like to use these goodies for themselves).

    There's a Naval AH1 Gunship, an AH64 Appache and a stealth RAH66 Commanched.

    Naval Assault Gunship - AH1 - Cobra
    Tech Prerequisites: Rocketry & Flight
    Resource Prerequisites: Oil
    Cost 180
    Strength 20
    Starts with Amphibious Promotion
    25% Withdrawl Chance
    +100% vs. Armor​

    Advanced Gunship - AH64 - Apache
    Tech Prerequisites: Composites & Computers
    Resource Prerequisites: Oil & Aluminium
    Cost 248
    Strength 40
    30% Withdrawl Chance
    +100% vs. Armor
    -25% vs Sam Infantry
    -50% vs Mobile Sam​

    Stealth Gunship - RAH66 - Commanche
    Tech Prerequisites: Stealth, Fiber Optics & Robotics
    Resource Prerequisites: Oil & Aluminium
    Cost 300
    Strength 32
    40% Withdrawl Chance
    Invisible to Most Units
    2 First Strikes
    +100% vs. Armor​

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